Wheel of Wandering
Fawkes Fairchild stared at the page in Grandfather's journal, too stunned to realize his jaw had dropped so open that his toad familiar, Hoodwink, could have jumped into his mouth. So THAT'S why Grandfather always locked his fancy ship's wheel in a vaulting house whenever we took a lengthy stay, he thought. Fawkes looked out the cabin door to the rather plain ship's wheel currently mounted on the helm. And why Grandfather never tossed out Old Moldy there, he realized. With a laugh, he returned to reading Grandfather's journal.
The Origin
The Discovery
The Craft
The Catch
Fawkes jumped up and swore at Grandfather's journal. "Don't write about all the wonderful things that fancy wheel can do, Grandfather," he yelled at the book. "Then turn around and write that none of it's possible unless I carry out the quest in my dreams. I don't have time for a quest, dream or otherwise!" Hoodwink croaked out a laugh. Fawkes glared at his familiar and took a deep breath before sitting back down to continue reading.The crystal spine also contained the once enslaved soul the Hrokentorm had bound into it when the spine had been whole with more than four backbones and built into a golem. Boki freed the soul but it chose to remain within that spine and serve Boki. When Boki finished her work, she hid the spine. The spine served as an anchor for the soul to remain behind and carry on, as was the way of its species. Though only a spirit, the soul managed to continue to carry on the ways of its people. Boki allowing him to remain in the world and bonded to the spine as a soul is bound to a body was a godly reward for his service. CLoudfang, as the spirit called himeself, lovingly accepted this great reward. When the Gosling was complete, Cloudfang visited Thimys Fairchild in his dreams, exacting the price of a quest for the use of his soul anchor. The acolyte of Boki completed his quest though it was terribly difficult. For the rest of his days, he commanded the magic of the spine with the Wheel of Wandering. With his recent death, that permission is gone. What quest will Cloudfang demand of the grandson? Well, only time will tell.
This exquisitely crafted ship's wheel is three feet across. Once mounted on a vessel that has a magical spine still holding a soul, or just a piece as is in the Gosling, the Wheel of Wandering draws out the power of the spine. Its gears then convert that power into various magical effects. There is currently only one Wheel of Wandering, though other gnomes have taken up the challenge of crafting their own. This has led to daring gnome expeditions into ancient places in giant lands in search of more magical parts that might still exist.
The Wheel of Wandering contains six mystical gears made of a mysterious alloy of metals and magic once forged in a volcano. These gears rest within its hub. As a whole, they provide the Gosling the ability to levitate and sail the skies.
For years gnomes have been making boats and ships with the magic to move without sail or oars, though its slower than either and the Wheel providing this ability was the least fascinating of all the things it could do.
Each gear can be activated to provide additional magical effects once per day. Thimys Fairchild enjoyed experimenting to discover what all the effects were.
The Workings
The Gears
CHRONO GEAR
This gear allows the Gosling to speed through time for a moment, doubling the distance it can travel during that moment.
LOOP GEAR
This gear allows the Gosling to become a faded blur, making it possible to hide on open water and frustrate the aim of enemy weapons.
FYR GEAR
This gear allows the Gosling to teleport to a place it has been before.
ROTO GEAR
This gear provides the Gosling with a magical Shield of Force for a short while.
TIPE GEAR
This gear creates an illusion that shows a map of the area it is in out to ten miles and points out the best routes for the Gosling to take by water or air.
STAR GEAR
This gear aims an attack against another ship that alters gravity around it, making it sink down or rise up by a hundred feet for three moments then returning the targeted ship back to its original position on the fourth moment.
Comments
Author's Notes
Thanx to JamesWoodwright for inspiring the gears!