Rabbitfolk

Rabbitfolk Racial Traits


-2 Str, +2 Dex, +2 Wis: Rabbitfolk are quick-witted and quick bodied, but lack general body strength.

Medium: Medium sized Humanoids with the Rabbitfolk subtype.

Normal Speed: They have a base speed of 30ft.

Languages: Rabbitfolk begin play speaking Common and Sylvan. Rabbitfolk with a high Intelligence score may also select from Dwarven, Elven, Gnome, Undercommon, or Terran.

Lucky: Whether through natural magic or sheer luck, all rabbitfolk get a +1 luck bonus to all saving throws.

Keen Senses: Rabbitfolk have a +2 racial bonus to Perception checks.

Jumper: Always considered to have a running start when making acrobatics checks to jump (either vertical or long jumping).

Bite: Members of this race gain a natural bite attack, dealing damage equivalent to that of a creature two size categories lower than normal for their size (1d2 for Small races, 1d3 for Medium, etc.). The bite is a primary attack, or a secondary attack if the creature is wielding manufactured weapons.

Low-Light Vision: Rabbitfolk see twice as far as normal in dim light.

Sociable: When rabbitfolk attempt to change a creature’s attitude with a Diplomacy check and fail by 5 or more, they can try to influence the creature a second time even if 24 hours have not passed.

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