Long Rest Checklist

Since DnDBeyond doesn't actually automagically restore charges to magic items on a rest (for some asinine reason) it falls to us to handle it manually.   Items possessed by the party that regain charges on a long rest:
  1. Pelor's Rising Sun
  2. The Wind Fan (technically not charges, but "If it's been used since the last sunrise or not")
  3. Wand of Detect Magic
  4. Ring of Evasion
  5. Initiate's Gorget
  6. Gathalion's Orb
 

In a similar vein:

 

Scheduled events:


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