Plots, Quests, and Jobs
Major focus
- Ending/undoing The Calamity.
- Finding out why outside powers are able to manifest better recently.
- Investigate potion marker on the map.
- Investigate Sunhaven.
Like the sound of
- Locating Nock.
- Planar keystone history and modern day use.
- Estimarth and all the knowledge it holds.
- Daybreakers history.
- The Fateful Eight history.
- Harb history and modern day use.
- Herbalism: A Compendium.
- Alchemical research.
- Glau Alchemical history and modern day use.
- Sefra and her possible connection to the second post office visit.
Sure why not
- History of the warforged.
- Demigod of war and what he's up to.
- Sigmand and what he's up to.
- Bursk and what he's up to.
- Deal with the Swizzlebops.
- Contract magic.
Disinterested
- Lycanthropes.
- Becoming a deity.
- Creating trade routes.
- Hearthstone policy change and Hearthstone Deal With The Fae.
More on categorization
The categories are in order, but the items in them are assumed to be roughly equal. Major focus: These items are where the main effort of the group is going to go when possible, to the point of traveling great distances or enduring harsh environments.Like the sound of: These items are ones that the group is willing to put effort into if the opportunity pops up but will not necessarily hunt them down.
Sure why not: These items are nice to see now and then, but not much effort will be put into them.
Disinterested: These items have shown up before and if possible they will not again either because no character has a strong tie, or subject matter preference.
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