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The ruined abbey/well of knowledge

General Summary

Chronicler: Sylvar
Companions:
Zerahl
Juko
Ostarva
    Body: Day 1: We ventured south towards the church looking building we saw in the distance as we went to the snake temple. As we pass the bridge, we meet the foreman’s workers and Tenjin. It seemed like the bridge was well underway to getting repaired, something Tenjin showed a gleeful excitement about. As we closed in, we saw storm clouds gathering over the area of the cathedral.   Day 2: The cathedral was really run down. Parts of the ceiling and the walls were completely collapsed. We entered through the broken eastern side wall, and found no trace of anyone having been there for a long time. In the central room of the cathedral, we came upon a large tree. Zerhal pointed out that the tree was in very good shape for being inside. I tasted the soil around the tree, which was fucking delicious, Sayris would have loved it. Around the tree were plaques, reading names of different people. As we were looking around, we heard a voice in the main room. The voice Seemed to be speaking some odd combination of common and other languages. Juko also noted the presence of necromancy magic.   We decided to cautiously approach the main room of the cathedral, from where the voice was coming. Sneaky as we are, inspecting the room without being noticed was no problem. There seemed to only be one person there, a rather tiny robed humanoid creature. I decided to approach the robed creature alone, to find out what he was doing there. He presented himself as Geptus. While he was distrustful towards me at first, he seemed to mellow out a bit when he learned that I knew Solomon. He told me that he wanted to commune with the eldritch knights who were entombed there, pointing to three large sarcophagi on the ground. I offered to bring back the others (who were standing by in the next room) so we could help him. Juko was against assisting in the use of necromancy, but the others helped, while Juko stood by. It does however seem like Geptus didn’t really know what he was doing as the undead knights rose up from their sarcophagi and attacked us.   As we started fighting, it quickly became apparent that Geptus is not only useless in combat, but would also not take any opportunity to escape. He did not even realize that the knights were hostile towards him until he got properly smacked. We barely managed to keep Geptus alive through the battle, as he was also interfering with our crowd control. As the knights fell, their bones kept fighting separately for a while. Adding to the list of good traits Geptus has, it would also seem that he does not understand sarcasm. After the battle, I found a secret entrance behind a false bottom inside of one of the sarcophagi.   Day 3: We brought Geptus down into the tunnel with us. There was a staircase with statues on either side, and what seemed to be a well down at the bottom of the stairs. Geptus ran down ahead of us, causing statues to swing weapons after him, but luckily his frame was small enough for them not to hit him. For once he was actually useful, as this allowed us to trace his steps to avoid the statues. I did discover another interesting trap that caused boulders to roll down the stairs behind us. For the sake of discovery I had to investigate that there were more rocks up there, which seemed to be the case.   As we got to the bottom of the staircase, Geptus was ecstatic about what he saw. He told us a legend about this place: “Those who are able to defeat the four guardians may drink from the fountain of wisdom” On the sides of the well were four stone wires going in separate directions. We went ahead and opened one of the doors to reveal that this place is a giant catacomb.   Following one of the stone wires, we came upon a sarcophagus with the inscription . I tried to knock to see if anyone was home and, lo and behold a ghost appeared before us. She seemed to be in pain, but didn’t seem to want to talk with me. For some reason she really didn’t like Juko, as she attacked him and would keep following, while paying no heed to the rest of us. After dealing with the ghost, we found a lever inside the sarcophagus, which I pulled. Geptus shouted from the main room that something happened over there.   From here we would head to back through the corridor we came from. There were more sarcophagi along the walls, which I was curious about. Upon inspecting one of them, it would seem that I set off another trap, as freezing cold air erupted from it. We agreed to leave the rest of them alone. At the end of the next cable, we found the inscription . I knocked again, and out came another ghost. Unlike the previous ghost, this one seemed to follow me.   ….From here I do not have any memory of what happened, but I will recite what I have been told by Ostarva, Juko, Zerhald and Geptus:   We entered a room which looked different from the previous ones. This room had multiple narrow tunnels, which seemed like they had been dug out by some large creature. We split up for a while searching the room, I went down one of the tunnels by myself.   As they noticed I was gone, Yuko headed down the corridor I had gone down, and found himself face to face with another ghost who latched onto him. As soon as Ostarve came to the same area through another corridor, he conjured up a fog cloud and they started fighting the ghost.   As the fog cloud dissipated, they found my lifeless body still with a hand on the lever. My body was brought back to the well, where a discussion of what to do ensued. Geptus offered to use magic on me, but as Juko was strongly against the use of necromancy. This became a heated argument. In the end, Geptus was allowed to preserve my body using the gentle repose spell, but not do anything else while the rest of the party went on to meet the last guardian.   As they ventured into the remaining room, Juko found a strange dagger. As he approached it, the dagger lept at him and stabbed him. This turned out to be a sentinel blade, which they brought with them. As they went further in, they found another sarcophagus with the inscription . Having learned from previous interactions with the guardians, Zerhald summoned bears and had them interact with the sarcophagus. Luckily this guardian did not seem to want to murder anyone, maybe she could have thought her other friends some manners. She stepped aside and urged them to pull the lever. Upon pulling the lever she faded away, and Geptus lost his shit.   Upon returning to the middle chamber, they were greeted by a spirit, who presented herself as Falinnia. She told them that she was an elven goddess of knowledge, and would answer their questions as far she was able to. From her we were able to learn multiple things about these lands:  
  • The water in the well keeps the tree upstairs alive, and is needed to keep the balance of the temple.
  • The experiments of making hybrid creatures have been happening for a long time. Geptus is revealed to be such a creature (satyr like)
  • Her impression of Solomon is not necessarily of a saviour of the lands. He has previously contributed to the experiments with his sister.
  • There is a spell over the land that hinders the dead from resting in peace. Those who die tend to not stay completely dead unless they are taken care of.
  • There are also some people who do not age, while others do.
  • I could be resurrected here, but it would take all the power of her ethereal form, and I would not be the same afterwards.

Rewards Granted

  • Diamond worth 500g
  • Sentinel Blade (Dagger)

Character(s) interacted with

Report Date
04 Oct 2020
Primary Location

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