Scare

You become the creature's worst fears. Single Creature or can be divided by splitting the skill rating. the Target will drop whatever it is holding and become frightened for the duration. Target is allowed a Valorous check. If you fail, you are now Scared. While scared they will run away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn't have line of sight to you, the creature can make a Valorous check. On a successful, the spell ends for that creature. On a Second Failure put a check on the Cowardly side.

Manifestation

The target sees its worst nightmare and uncontrollable fear overtakes it.
Related Organizations
Material Components
snake scales; and spider eggs.
Gestures & Ritual
Evil stare and point finger at target.
Related Discipline
Druids
Effect Duration
1 minute
Range
30'
Level
3

Comments

Please Login in order to comment!