Tannery

Tannery

Tanning is the process of treating skins and hides of animals to produce leather. A tannery is the place where the skins are processed. Tanning hide into leather involves a process which permanently alters the protein structure of skin, making it more durable and less susceptible to decomposition and coloring.   Before tanning, the skins are dehaired, degreased, desalted and soaked in water over a period of six hours to two days. Historically this process was considered a noxious or "odoriferous trade" and relegated to the outskirts of town. cattle or wild can be chosen.

Wild

if wild animals are your only choice -1 Maintenance but make an "over hunting" roll ea. year. 15-20 area has been over hunted and -1 Income. if this happens two years in a row, then change income to 1d4. Income number will not come back up. Unless you stop hunting for 3 years minimum. 
  • Cost to Build: £15
  • Income 1d6+1
  • Annual Maintenance: £2
  • Personnel: Tanner and family
  • Hate (landlord): 3 - The hideous smell and foul odors that are caused by the chemicals and process make most people sick!
Type
Craftsman, Tanner

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