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Session 1: A Cry For Help Report

Missions/Quests Completed

Get to and enter the city of Ardismouth

Character(s) interacted with

Letter from Uncle Arazkutun and met/interacted with a dwarf guard/military commander who did not tell you his name.

Related Reports

Ara approached Vakan to ask for help going to help her uncle. After much convincing, Vakan agreed and the two began their trek to Ardismouth. While in Athenians, the forest separating the countries of Aethemond and Wrenlon, the party fell into the trap of a Leucrotta who attacked with the help of two Gnolls. With Ara giving words of encouragement, Vakan and Bear took down the monstrosities. The party later reached the walls of the city of Ardismouth. They were unsuccessful at persuading the guards at the gate to let them in and were told “no one in, no one out.” The party was able to spot a weak point in the wall and climbed over it just in time. Vakan was spotted half way up the wall, but the overworked and apathetic guards decided not to investigate what their scout may or may not have actually seen. Once in the city, the group bunked down for the night in a small inn.
Campaign
DUET
Protagonists
Ara Rumblesnout
Chaotic Good Kobold (Charlatan)
Rogue 3
Bard 3
33 / 33 HP
STR
8
DEX
16
CON
11
INT
12
WIS
12
CHA
16
Report Date
05 Mar 2023
Primary Location
Secondary Location

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