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Basil, Snake of Greener Pastures

"I want you to leave an offering of a rodent or egg on a sunlight rock during the day for each time you summon me."

Celestial Small Viper Snake

Creature Basics: Small Magical Beast (Extraplanar)
HP: 3
Initiative: 3
Speed: 20ft, 20ft Climb, 20ft Swim
Defences: AC 17 DR 5/Magic Resistance 5
BAB/Grapple/Reach: 0/-12/0ft
Attacks: Bite +2 Melee , Smite Heracy
Special Abilities: Scent
Saves: Fort: 2. Ref: 8. Will: 2
Abilities: Str 6 (-2) , Dex 17 (3) , Con 11 (0) , Int 1 (-5) , Wis 12 (1) , Cha 2 (-4)
Skills: Athletics (Str) +11, Perception (Wis) +7, Sneak (Dex) +11
Feats: Combat Reflexes
Equipment: --
Advancement: --
Combat
Poison: Fort DC 10. 1d6 Con primary & Secondary.
Smite Evil (Su):1/day, Bite attack deals +1 damage to outsiders, aberrations, dragons, or heretical creatures to summoners faith.

Celestial Medium Viper Snake

Creature Basics: Medium Magical Beast (Extraplanar)
HP: 6 (+3/HD)
Initiative: 3
Speed: 20ft, 20ft Climb, 20ft Swim
Defences: AC 16; Resistance 5; DR 5/Magic
BAB/Grapple/Reach: 1/-16/ 5ft
Attacks: Bite +4 Melee , Smite Heresy
Special Abilities: Scent
Saves: Fort: 3. Ref: 9. Will: 2
Abilities: Str 8 (-1) , Dex 17 (3) , Con 11 (0) , Int 1 (-5) , Wis 12 (1) , Cha 2 (-4)
Skills: Athletics (Str) +11, Perception (Wis) +5, Sneak (DEX) +12
Feats: Combat Reflexes
Equipment: --
Advancement: --
Combat
Poison: Fort DC 11. 1d6 Con primary & Secondary.
Smite Evil (Su):1/day, Bite attack deals +2 damage to outsiders, aberrations, dragons, or heretical creatures to summoners faith.

Celestial Large Viper Snake

Creature Basics: Large Magical Beast (Extraplanar)
HP: 9 (+3/HD)
Initiative: 3
Speed: 20ft, 20ft Climb, 20ft Swim
Defences: AC 15. +1 against a specified opponent from Dodge.. DR 5/Magic, Resistance 5
BAB/Grapple/Reach: 2/-8/ 5ft
Attacks: Bite +4 Melee , Smite Heresy
Special Abilities: Darkvision 60ft, Scent
Saves: Fort: 3. Ref: 9. Will: 3
Abilities: Str 10 (0) , Dex 17 (3) , Con 11 (0) , Int 1 (-5) , Wis 12 (1) , Cha 2 (-4)
Skills: Athletics (Str) +11, Perception (Wis) +6, Sneak (Dex) +8
Feats: Combat Reflexes, Dodge
Equipment: --
Advancement: --
Combat
Poison: Fort DC 11. 1d6 Con primary & Secondary.
Smite Evil (Su):1/day, Bite attack deals +3 damage to outsiders, aberrations, dragons, or heretical creatures to summoners faith.

Celestial Constrictor Snake

Creature Basics: Medium Magical Beast (Extraplanar)
HP: 15 (+5/HD)
Initiative: 3
Speed: 20ft, 20ft Climb, 20ft Swim
Defences: AC 15. DR 5/Magic, Resistance 5
BAB/Grapple/Reach: 2/-2/ 5ft
Attacks: Bite +5 Melee ; Constrict;Smite Heracy
Special Abilities: Darkvision 60ft, Scent
Saves: Fort: 5. Ref: 9. Will: 3
Abilities: Str 17 (3) , Dex 17 (3) , Con 13 (1) , Int 1 (-5) , Wis 12 (1) , Cha 2 (-4)
Skills: Athletics (Str) (+11), Perception (Wis) (+7), Sneak (DEX) (+10)
Feats: Alertness, Improved Grapple, Toughness
Equipment: --
Advancement: --
Combat
Improved Grab (Ex): After hitting with a bite attack, a Constrictor snake can start a grapple as a free action without provoking AoO.
Constrict (Ex):On a successful grapple check, automatically deals damage every round while grappled.
Smite Evil (Su):1/day, 1 attack deals +3 damage to outsiders, aberrations, dragons, or heretical creatures to summoners faith.

Celestial Huge Viper Snake

Creature Basics: Huge Magical Beast (Extraplanar)
HP: 24 (+4/HD)
Initiative: 2
Speed: 20ft, 20ft Climb, 20ft Swim
Defences: AC 15. DR 5/Magic, Resistance 5, SR 6
BAB/Grapple/Reach: 4/6/ 15ft
Attacks: Bite +6 Melee , Smite Heresy
Special Abilities: Darkvision 60ft, Scent
Saves: Fort: 7. Ref: 9. Will: 4
Abilities: Str 16 (3) , Dex 15 (2) , Con 13 (1) , Int 1 (-5) , Wis 12 (1) , Cha 2 (-4)
Skills: Athletics (Str) +11, Balance (Dex) +10, Perception (Wis) +6, Sneak (Dex) +8
Feats: Weapon Focus (Bite), Combat Reflexes, Dodge
Equipment: --
Advancement: --
Combat
Poison: Fort DC 14. 1d6 Con primary & Secondary.
Smite Evil (Su):1/day, Bite attack deals +6 damage to outsiders, aberrations, dragons, or heretical creatures to summoners faith.
Children

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