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Wanhua Patrol

A border patrol that traverses around the borders of Wanhua, to ensure rule of law. Additionally, they are tasked with spotting enemies along the border, and reporting back to base upon the first instance of a different countries incoming assault.

Composition

Manpower

3-5 Soldiers, 1 Medic

Tactics

Wanhua Patrol Soldier

Creature Basics: Medium Humanoid (Human Fighter 1)
HP: 6 (+6/HD)
Initiative: 2
Speed: 30ft
Defences: AC 18 Touch 12, FF 16;, DR 2/--
BAB/Grapple/Reach: 1/-10/ 5ft
Attacks: Short Sword +3, Halberd +3, Spiked Shield Bash +3
Special Abilities: --
Saves: Fort: 6. Ref: 4. Will: 0
Abilities: Str 14 (2) , Dex 14 (2) , Con 14 (2) , Int 10 (0) , Wis 10 (0) , Cha 11 (0)
Skills: Athletics (STR) (+2), Craft (INT) (+4), Navigate (DEX) (+6), Persuasion (+4)
Feats: Battle Rush, Phalanx Fighting, Run
Equipment: Short Sword, Halberd, Spiked Heavy Wooden Shield, Breastplate, 3gp of coin or other value.
Advancement: By level. Appears with 3-5 soldiers, and 1 Medic
Combat
A Wanhua soldier never fights alone. Whenever possibly caught on their own, a Wanhua will always attempt to flee to their closest allies to form a shield wall, protecting whatever medic possible behind them. Sometimes even forming a circle around the medic to do so.
As a first priority, Wanhua soldiers will hold back the front line of the enemy, and have allies perform a battle rush on the opposing Medic or spellcaster, until they are felled. Once this is done, they will march through the smaller objectives until they can take on the larger most immediate threat. During this distraction process, the soldiers will do their best to ensure that the front liners stay where they are, either by attempting a flank, persuasion, or other various means.
If a soldiers charge fails, they will fall back to a defensive formation as quickly as they can, or using 5ft steps every round.

Wanhua Medic Soldier

Creature Basics: Medium Humanoid (Human Healer 1
HP: 9 (4/HD+5 Feat)
Initiative: 0
Speed: 30ft
Defences: AC 13, DR 2/--
BAB/Grapple/Reach: 0/-16/ 5ft
Attacks: Javelin +0; Shortspear +0
Special Abilities: Healing Hands
Saves: Fort: 4. Ref: 0. Will: 4
Abilities: Str 10 (0) , Dex 11 (0) , Con 12 (1) , Int 10 (0) , Wis 12 (1) , Cha 16 (3)
Skills: Concentration (Con) (+5), Heal (Wis) (+5), Magicraft (Int), Persuasion (Cha) (+7), Profession (Hospitality) (Wis) (+5), Sense Motive (Wis) (+5), and Survival (Wis) (+5)
Feats: Augment Healing, Dauntless, Run
Equipment: 10 Javelin, Short Spear, Light Wooden Shield, Chain Shirt, Scroll of Message, 46gp of treasure
Advancement: By level. Appears with 3-5 soldiers
Combat
The first priority of a Wuhau medic is to observe and report that goings on in their surroundings. As a result, they will always call for backup at the first sign of provocation using a scroll of Message. Upon doing that, the second priority is the lives of their unit, the 3-5 soldiers that protect them from harm, and continue to do so until backup arrives, there are less than 3 soldiers left, or the enemy is defeated. Should the enemy prove to be impossible to deal with, the medic has senority in all cases, and will announce a retreat. If the healer is on their own, and death is inevitable but avoidable, the medic will make an attempt to persuade letting them go, as a medic is invaluable to the kingdoms forces.

Combat

Healing Spells:All healing spells of 0 level heal an additional +3 health. Healing spells of 1st level heal +5 health. This is due to Augment Healing and Healing Hands. This also includes positive energy damage to undead using healing spells.
Type
Infantry
Overall training Level
Trained
Assumed Veterancy
Recruit
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