Medium Human, Neutral Evil
Cordelia Proudwind is a 13th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 18, +9 to hit with spell attacks). Cordelia the has following sorcerer spells prepared: At will (3/Day): Grasping Vine Cantrips (at will): Chill Touch, Mage Hand, Message, Mind Sliver, Minor Illusion, Prestidigitation. 1st level (4 slots): Detect Magic, Mage Armor 2nd level (3 slots): Crown of Madness, Darkness, Mirror Image 3rd level (3 slots): Counterspell, Fly 4th level (3 slots): Dimension Door, Sickening Radiance 5th level (3 slots): Dominate Person, Synaptic Static, Teleportation Circle 6th level (1 slot): Mental Prison, True Seeing 7th level (1 slot): Etherealness, Reverse Gravity
Eyes of the Dark. Cordelia has darkvision with a range of 120 feet. In addition, she knows the Darkness spell, which doesn't count against her number of sorcerer spells known, and she can cast it using 2 sorcery points or by expending a spell slot. If she casts it with sorcery points, she can see through the darkness created by the spell. Strength of the Grave. When damage reduces Cordelia to 0 hit points, she can make a Charisma saving throw (DC 5 + the damage taken). On a success, she instead drops to 1 hit points. She can't use this feature if she is reduced to 0 hit points by radiant damage or by a critical hit. After the saving throw succeeds, this feature can't be used again until she finishes a long rest. Font of Magic. Cordelia has 13 Sorcery points and regains all of them when she finishes a long rest. In addition she can spend her sorcery points in the following ways:
Thornstrike. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 ( 2d6+ ) piercing damage. Shadow Walk (Bonus Action). When Cordelia is in dim light or darkness she can, as a bonus action, magically teleport up to 120 feet to an unoccupied space she can see that is also in dim light or darkness.
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