Cromwell

Cromwell was the guiding force that ushered the crawling and slithering proto-sapients towards forming their respective societies. He was responsible for pushing civilizations to better themselves and their treatment of their kin. Chivalry and honor were the the tenets that Cromwell bestowed upon his flock. In the Hollowing of 1032 AC, Cromwell was defeated and slain by agents of Zomos.  

WORSHIPPERS

  Paladins, knights, and anyone that aspired to take part in noble causes would count themselves amongst Cromwell's devout. Perhaps the most famous of Cromwellian paladins was Sir William the Good Knight, who was present during Cromwell's execution. Since his death, there are significantly fewer worshippers, but the tradition of offering wisdom is still practiced by those whose faith has not waivered.  

SACRED SITES

  Abandoned temples are hidden throughout Primea. Without a guiding hand to reveal their location, many adventurers seek them out in search of powerful lost artifacts.  

RESOURCES

  There is little benefit in offering prayer to a dead god, but the lessons taught by Cromwell have laid the foundation for many a prosperous society, and those that shun these teachings can be counted among those that would be unwise to trust.

Cromwell

Titles

Our Exalted Guide

Honorable Watchman

  LG god of clarity, guidance, and chivalry   Domains   Confidence, Duty, Perfection, Truth   Divine Skill   Society   Divine Ability   Wisdom or Charisma   Sacred Colors   Red, White   Sacred Animal   Lion   Favored Weapon   Lance   Edicts   Assist wanderers in finding their way; warn others of dangers that may befall them   Anathema   Inhibit progress due to greed; allow others to endanger themselves   Blessings   You gain a sixth sense for impending danger.   Curses   Your most closely-guarded secrets will come to light.
Children