Fading
Quentriandal is a vast world filled with multitude. A thousand stories are told every day and a thousand more when the sun sets. With such abundance, it is only natural that on occasion some things are forgotten by the Dreamer. This is called the Fading and it strikes places and living beings both, a fate of gradual oblivion.
To Be Forgotten
The Fading strikes when someone or something is forgotten by the Dreamer and the Dreaming-World. People and places that lack anchors or ties with others are the most common victims of Fading. As they begin to Fade, the world begins to forget them. Sleepers don't acknowledge the Fading thing or creature, a little at first but then more and more. Eventually, there is nothing left to bind them to the world and they Fade away.Fading Masques The discarded Masques of the Awakened are particularly prone to Fading. When the Sleeper breaks their masque to become an awakened, the Masque has no ties left to the dreaming-world, no purpose at all. Its end is just a matter of time. Read more about MasquesPlaces can be forgotten, too. When all whose stories were bound to a place are dead and gone, the place itself is at risk of Fading if it cannot be anchored in some other way. Many ancient ruins remain because they maintain strong stories of Dangerous Ruins or Buried Treasures, and through that remain in the consciousness of Sleepers and the Dreaming-World. Others simply vanish to be replaced as if they never were.
Comments