Overview
The Strixhaven occupies hundreds of acres, spread out over six campuses. Each of the university’s five colleges has its own campus, and the central campus, home to the Biblioplex and Strixhaven Stadium, serves as a hub for university life.
Well-maintained roads connect the six campuses, and walking from one to another can take a half-hour or more. Regular shuttles—large carriages drawn by horselike automata—run on an hourly schedule between a station near the Biblioplex and each of the satellite campuses, making the journey in about 15 minutes. In addition, each campus has multiple permanent teleportation circles, which faculty and more advanced students can use when they require instantaneous travel, and several magical portals exist as well. These portals can be unpredictable: they aren’t necessarily open all the time, they don’t always lead to the same places, and some require complicated conditions or keys to open.
The mission of Strixhaven University is to discover and preserve magical knowledge, disseminate that knowledge from one generation to the next, promote the free and open study of magic in all its forms, and enhance the lives of people throughout the plane through the use of magic.
History
Founded some 700 years ago by five spellcasting dragons, Strixhaven University is a premier institution of magical learning, drawing promising young mages from all around the planet to study in its halls. Strixhaven is divided into five colleges, each with its own campus, faculty, and magical specialties. Each of the five colleges focuses on the clashing of two opposing mana colors: Silverquill in white and black, Prismari in blue and red, Witherbloom in black and green, Lorehold in red and white, and Quandrix in green and blue.TORCHES OF ENLIGHTENMENT
Five lines of beacon-towers radiate out from the center of Strixhaven like enormous spokes, stretching more than a hundred miles out into the surrounding countryside. These Torches of Enlightenment burn eternally with magical flame, symbolizing the path toward learning and an escape from ignorance. The five lines converge at the Biblioplex.THE BIBLIOPLEX
The Library of Strixhaven, also known as the Biblioplex, forms the center of the university. Doorless, arch-shaped entrances (their design inspired by the magical star arches found across the plane) welcome inquisitive minds into the library. Inside, almost every surface from floor to unreasonably high ceiling is jammed with stacks of books. The interior of the Biblioplex is vast, with impossibly long hallways, archive chambers tall enough to have their own weather, and even pools and moat-passages that must be crossed by boat. Within the Biblioplex is the Mystical Archive, an impossibly large wing that is said to contain a copy of every spell ever created in the Multiverse. While mortal life is too fleeting to contest such a claim, it is clear that the Archive contains an uncountable number of powerful spells. At the very center of the Biblioplex is the Hall of Oracles, an awe-inspiring chamber lined with monuments. The heart of the Hall is the Strixhaven Snarl, a massive, luminous tangle of pure mana that illuminates this chamber like a magical sun.Archway Commons
Just south of the Biblioplex, a star arch curves overhead like a smaller echo of the Dawnbow, and a lush park, Archway Commons, marks the site. More familiarly called the Commons, the park is a favorite spot for students—especially first-years—to gather in fair weather or to wander through on dates. Some of the university’s clubs also use the park to host social gatherings and games, including live-action roleplaying games and casual sports.Firejolt Café
At the edge of Archway Commons and just outside the Biblioplex stands the cozy Firejolt Café, where students cram both information and caffeine into themselves before exams. The café’s name comes from its trademark beverage, which the manager, an elf mage named Ellina, brews with her fire magic. The Firejolt has a reputation as a hangout for first-year students, but older students from all five colleges can be seen inside at all hours.Bow’s End Tavern
At the western end of the Dawnbow, where it meets the ground, stands a smaller university landmark: Bow’s End Tavern, which serves as a hangout for older students. Most patrons come for the live music, deliciously greasy food, and various potions and beverages. Others come to settle their differences in wild duels in the lot behind the tavern. The tavern’s manager is a kind but strict orc named Tulk “the Bulk” Tusktooth.Strixhaven Stadium
The stadium where thousands gather to watch students play Mage Tower (and sometimes other sports) is located near Bow’s End Tavern.MAGE TOWER
Mage Tower is a competitive team sport played by mage-students at Strixhaven. Each of the five colleges fields its own team and brings a mascot creature that also plays into the scoring rules. Mage Tower is the main spectator sport at Strixhaven, drawing huge crowds of fans from the university and beyond.The Rules of Mage Tower
- Two opposing teams meet in Strixhaven Stadium. Each team is composed of five mages, plus one small mascot creature.
- Each team has a tall tower at their end of the stadium with their mascot creature at the top.
- The goal is to score a point by stealing the opposing team's mascot and transporting it back to your own tower.
- All magic that would harm a player, mascot, or spectator, or that would damage the stadium or basic rules of the game in any way, is nullified.
- Otherwise, all magic is legal, subject to the review of the Mage Tower Referee Council.
- The game lasts for three phases. Each phase lasts as long as it takes for the Mage Tower hourglass to empty, which is approximately 20 minutes. (Sometimes the last few grains of sand in the hourglass take their sweet time to roll around and drop to the bottom.)
- When time is called at the end of the third phase, the team with the most points wins.
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