Court of Whispers

The denizens of the Court of Whispers barter for current knowledge. Heralds, criers, bards, and griots buy and sell information from the fifteen founding civilizations active in the Citadel, as well as other lands. Skilled scouts and spies can also be hired for short-term reconnaissance or long-term infiltration. The Court is a mixed outdoor-indoor space with quiet alcoves and open plazas, and plentiful work is available here for talented adventurers.
  The Speakers for the Ancestors—the leaders of the Radiant Citadel—employ freelancers from the Court of Whispers to keep track of major concerns in their people’s homelands, as well as potential threats to the Citadel, while the Shieldbearers of the Citadel seek information so they can identify crisis points where their operatives are needed. Even common citizens might hire folk from the Court to find missing loved ones, locate lost family treasures, or gather information on rivals.
  Powerful organizations and individuals from across the planes send agents to the Court of Whispers to collect information and do business on their behalf. Noteworthy examples include the Harpers of Abeir-Toril, Sigil’s Fraternity of Order, and agents of the planes-traveling gnome fixer Vi.