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Protection from Undead 5' Radius

Effect

This spell covers a group of related effects. The one desired is selected when the spell is memorized. It creates a globe of protection, that protects all within from the direct attacks of one type of undead creature. It does not protect against the creature’s magical spells or other attack forms. The sphere is centered on and mobile with the creature touched. The globe keeps out 35 Hit Dice of undead creatures (round-up hit point bonuses of +4 or more). If more undead creatures attack than against such creatures negates the protection. Otherwise, the effect of the spell varies with the caster’s level.
  • At 7th level, one type of undead creature with less than 4 Hit Dice is hedged out (ghasts or lesser creatures).
  • At 9th level, one type of undead creature with less than 8 Hit Dice is hedged out (spectres or lesser creatures).
  • At 12th level, all attacking undead are hedged out, regardless of type, up to the limit, including “special” undead and those that cannot be turned at all.

Source

Divine
Material Components
The material component is dust from a destroyed undead creature of the type to be hedged out (at least vampire dust if all are hedged out) scattered in a circle around the protected creature during the casting of the spell.
Gestures & Ritual
Verbal, Somatic and Material
Related Discipline
Protection
Related School
Abjuration, Necromancy
Effect Duration
5 rounds/level
Effect Casting Time
1 round
Range
Touch
Level
4
Applied Restriction
Saving Throw: None

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