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Maniacal Rage

Gruul Clans, Cult of Rakdos Spell   This spell cannot be countered. When you cast it, choose a number of creatures you can see within range (you may include yourself) equal to your spell casting modifier. These creatures fly into a murdurous battle rage. While within range, they gain:   Advantage on Strength Checks and Strength Saving Throws.   When they make a melee weapon Attack using Strength, you gain a +2 bonus to the damage roll.   They have Resistance to bludgeoning, piercing, and slashing damage.   If they are able to cast Spells, they can't cast them or concentrate on them while raging and attempts to read their minds fail.   If they are unwilling they make an Intelligence Saving Throw, falling under the spells effect on a failure. While affected this way, a creature regards everyone as an enemy and will attack anything within range, starting with the closest and determining randomly every time there is a tie. The creature retakes the save at the end of each of their turns, ending the effect on a success.   You cannot induce rage on an enemy if you are also sending your allies into a battle rage.
Effect Duration
1 Minute (Concentration)
Effect Casting Time
Action
Range
40 ft
Level
4th

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