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Seize the Soul

Orzhov Syndicate Spell   You use your magic to grasp the soul of a creature within range. Make a melee spell attack against the creature. On a hit this spell deals 5d8 + 15 Necrotic Damage and 5d8 + 15 Radiant Damage.   A humanoid killed by this spell rises at the start of your next turn as a Spirit that is permanently under your command, following your verbal orders to the best of its ability.
Effect Duration
Instantaneous
Effect Casting Time
Action
Range
Touch
Level
7th

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