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Neogi

Neogi are hateful slavers that consider most other creatures, even weaker neogi, to be servants and prey. A neogi looks like an outsize spider with an eel's neck and head. The creature can poison the body and the mind of its target, able to subjugate other beings that are otherwise physically superior.

Basic Information

Genetics and Reproduction

Neogi had a unique reproductive cycle. When an individual reached the end of its lifespan and began showing signs of mental decay, other adult neogi injected a type of poisonous secretion that transformed the old individual into a swollen 20 ft (6 m) tall creature known as a great old master, that lost all previous intelligence and autonomy and existed only to eat. The other neogi hunted exclusively to feed the great old master and to lay eggs on it. After a 2-month period, the eggs hatched and between 20 and 40 newborn neogi fed on the great old master and on each other until the strongest few survived.

Growth Rate & Stages

Surviving neogi hatchlings begin their lives under the control of adult neogi. They must learn about their society and earn a place in it, and each one starts its training by gaining mastery over a young umber hulk.

Ecology and Habitats

Neogi usually dwell in far-flung locations on the Material Plane, as well as in the Feywild, the Shadowfell, and the Astral and Ethereal Planes. They invaded the world long ago from a remote location on the Material Plane, abandoning their home to conquer and devour creatures in other realms. To meet their need to navigate great distances, the neogi first dominated and assimilated the umber hulks of another lost world. Then, with these slaves providing the physical labor, the neogi designed and built sleek vessels, some capable of traversing the planes, to carry them to their new frontiers. Some neogi groups still create and use such vehicles, which have a distinct spidery aspect.

Additional Information

Perception and Sensory Capabilities

Some neogi use magic-the result of a pact between the neogi and aberrant entities they met during their journey from their home world. These entities look like stars and embody the essence of evil. They are known by such names as Acamar, Caiphon, Gibbeth, and Hadar.   Spellcasters among the neogi had developed new and modified spells that were more suitable for their needs. Some had the objective of slowing and terrifying their opponents, such as venom bite and arachnophobia, while the identify race spell was employed to locate strong potential slaves when visiting a new world. In a combat situation, the lethal hatchling spell injected a victim with a neogi egg that could hatch and devour its host from the inside out.   Some neogi also developed special magic items, such as the protective charm of distraction, or the more utilitarian bands of the serpent and bands of the arachnid, which the wearer to transform into their namesakes, among other properties.   An obscure neromantic ritual allowed the neogi to create undead hulks, undead versions of umber hulks put together by joining pieces of several different umber hulk bodies.

Civilization and Culture

Average Technological Level

The neogi traveled through the Sea of Night using large spider-shaped spelljammer ships known as deathspiders and, less commonly, lighter ships known as mindspiders. All neogi ships shared a similar spider-like appearance.   Some neogi ships were capable of crossing to different planes. Plane-traveling neogi were sometimes referred to by other members of the race as "tso" and typically preyed on githyanki and djinn vessels.   The neogi spelljamming enterprise was a rare exception in the sense they did not acquire their spelljamming helms from the Arcane. Instead, they either built their own helms (or acquired them from different sources) or powered their ships by different means, which were largely unknown. For example, some neogi had access to starry compasses, magical devices similar to crowns of the stars that, when properly installed, could allow a normal seafaring craft from Toril to lift out of the water and rise into the Sea of Night.   Neogi were usually accompanied by umber hulks, which they employed as slaves to do their physical labor, such as construction of their ships, and combat. Usually every neogi had at least one umber hulk slave. Enslaved creatures of other species were held in a much lower standing than the umber hulks and were treated as little more than food. It was also common to see neogi accompanied by gray renders.

Major Language Groups and Dialects

The complicated language of the neogi was called K'azz'jak'n.

Culture and Cultural Heritage

The neogi had an unusual view of their deities: they did not offer prayers and rarely sacrifices, but demanded favors and boons from them regularly, seeing the deities as servants of the neogi race. The neogi powers were sexless just like the neogi themselves.   Speaking the name of one of their deities incorrectly was seen as a sacrilege worthy of a slow and painful death by the neogi. Given the difficulties of the neogi language for other races, it was advisable to refrain from the attempt of pronouncing the deities' names.   The neogi pantheon included:
  • Ka'jk'zxl, the dead god of creation.
  • Kil'lix, a chaotic evil lesser god of death, murder, and poison.
  • Kr'tx, a chaotic evil lesser god of war, brutality, and strength.
  • P'kk, a lawful evil lesser god of fear and tyranny.
  • Thrig'ki, a neutral evil lesser god of "love" (actually more like envy and jealousy in human terms).
  • T'zen'kil, a neutral evil lesser god of torture, pain, and suffering.

History

The neogi were said to come from a distant crystal sphere, which their legends called Ka'jk'z. In a very distant past, they abandoned their original home world and conquered an entire other planet inhabited by umber hulks, which they assimilated as slaves to construct their spelljamming fleet and spread across the Prime Material plane. They have wandered through space for so long that some sages speculated that their homeworld did not exist anymore.   It was also speculated by some sages that the neogi were responsible for the creation of gray renders.   In the mid-14th century DR, the neogi held a base on Journey's Legg, an asteroid in the Tears of Selûne. Most neogi attacks within Realmspace started from that location.   By the late 15th century DR, neogi spelljammers were still in use, being constructed and maintained by some neogi groups.

Interspecies Relations and Assumptions

Neogi personality was utterly alien. Their innate ability to control other individuals led them to believe that mind control was entirely normal and appropriate. They did not comprehend the basic aspects of social relationships of other humanoids and operated on the assumption that individuals were always the property of others. For example, neogi crewmembers considered themselves the property of their captain, but could own their own slaves.   Despite their reputation as a trader race, the neogi only engaged in trade if they could not get away with taking what they wanted. Because trading was just another facet of the neogi predatory practices, they were extremely clever and devious when conducting their affairs. When not working for their masters, they were free to pursue any profitable activities they saw fit. Even when doing business, neogi were extremely dangerous due to the possibility that they could enslave their patrons. For that reason, everyone except the most desperate individuals avoided trading with neogi. However, the neogi's ability to travel to extremely hostile environments and to conduct business with races that would be aggressive and inimical to any other creature did allow them access to a variety of rare and precious commodities, so they were still sought after by greedy humanoids in search for profit. They were also known for setting up shops near mind flayer and drow settlements.   They were intensely cautious, choosing not to fight unless there was a significant prize of gold or other valuables.
Average Physique
Neogi were aware that they were not extremely powerful in physical combat. For that reason, they often sent their slaves to weaken their opponents before they themselves moved in. They produced a natural poison that could be delivered through their weapons or through their bite. They were also capable of mentally enslaving other creatures, rendering them docile and susceptible to commands for up to 24 hours, as long as the neogi remained within one mile (1.6 km) of its victim.   They were reported to sometimes fight using a psychic ability to cause pain and discomfort, but it seemed to be limited to their line of sight.
Body Tint, Colouring and Marking
Neogi frequenly dyed their fur and tattooed their bodies, either as decoration or as symbols of family and rank.

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