Merritt

Merritt is a country of contrasts. It has several (4) large wealthy cities that have grown rich on cross-continental trade. It also has many small rural villages with little means and an agrarian lifestyle.   The central forests of Merritt are wild, untamed, and dangerous, kept by druids and rangers. Most travelers take a boat down the Baldur sea to avoid them. There are several large druid ritual sites/henges of ancient make along the coast, along with the Hand (which is a commune/enclave of psionicists) and Rapsity's Castle.   The Mountain of the Druids is located in Merritt and is a primary location for training and initiating druids both in Merritt and in Meridan at large. Rapsity and Alamar of the Renegade Legion built large fortifications here, Al's Castle just on the Merritt side of the primary pass towards Jerritor and Leithien, and Rapsity's castle on the northern edge of the forest about 40 miles east of Radaghast. That forest is not far from the Hand, and is the home of several fae species of pixie and sprites.

Religion

Those in the cities primarily worship the Meritian (Celtic) pantheon. Those in the country primarily hold to druidic beliefs.
Type
Geopolitical, Country
Capital
Alternative Names
Meritt, Merit
Demonym
Meritian
Location
Controlled Territories

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