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Cimmerians

Cimmerians


Cimmeria is a land of mountains and hills. A scribe described Cimmeria as a land where the horizon is vertical and the four seasons are foggy with wet, wet, foggy with frost, and snow. Big shaggy men chase big shaggy animals up and down the mountainsides. Cimmerian villages are actually collections of big wagons as Cimmerians move with their livestock searching for pastures hidden in the hills. Cimmerians are organized by clans which they trace through their mother’s lineage. Currently there are five major clans and numerous minor clans. Every three years the Clans gather in one of three vales sacred to Crom for Moot. At the Moot old disputes are settled and new disputes are started. Marriages and alliances are arranged. Much scotch is consumed. Cimmerian wedding customs: The Bride’s mother builds her a wagon. The Bride’s father/brothers provide the Aurochs to pull the wagon. The Bride gathers her friends and they sneak to the groom’s village. The groom is ambushed and taken back to the brides’ wagon and shown to the village elder. If the groom cannot escape before the third sunset then the couple is married. The Cimmerians’ god is Crom the Mountain-Lord, and there are a few shaman/ priests that read the signs in the weather to guide the clans. With clan disputes, raids from the Aesir & Vanir, the Hyperboreans & Frost Giants, and the various beasts that roam the hills, the Cimmerians are in state of perpetual readiness for war. Cimmerian are said to climb before they can walk. Cimmerian players have advantage on all climbing ability checks. Cimmerians produce hides, furs, textiles from the shaggy animal furs, swords and scotch.

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