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Republic of Detroit

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Astride the river, the city of Detroit sees the wealth and skill of the Dwarven kingdoms coming down river to the city to be traded for exotic items from across the Ahlen Ocean. The hunting ships return from the south, bearing precious cetacean oil. Traders from far-off Hyperborea haggle in the market with captains from the Qin and Stygia nations. Aesir and Vanir barbarians bring their longships laden with the spoils of raiding trips and eye each other warily, running a thumb across sharpened ax blades. Footpads dart in and out of the crowds and the blue cloaked DPS officers gives chase. A gnome merchant from Azahudh has come downriver to sell wonderous wind-up toys. A group of halfling merchants from Brocab are selling great wheels of cheese and buying cases of smoked salmon from an Atlantean. A pirate from the distant Kraken Archipelago is conversing with a Hobgoblin trader from the League of Suring while a dragonborn tribesman of Itheankis watches with wolfish interest. A lizardman tribesman has cages of brightly colored birds for sale. Two elves greet each other and resume a conversation that is already a century old.

  In and amongst and over and through the hubbub and movement of the citizens of Detroit the Great Families and their agents strive to improve the fortunes of their houses, whilst the agents of far more nefarious powers gather their intelligence and prepare for the coming storm.