Playable Classes

Acolyte The Acolyte is a devoted scholar of the arcane arts, having spent years mastering the intricacies of magic within the esteemed Arch Colleges. Their relentless pursuit of knowledge grants them unparalleled magical abilities, making them both feared and respected among spellcasters. Acolytes are driven by a desire to uncover the deepest secrets of the universe, often at the cost of personal sacrifice. Their connection to the arcane makes them formidable allies and dangerous foes.   Berserker Berserkers are the embodiment of raw, unfiltered rage, channeling their inner fury into devastating power on the battlefield. Their relentless aggression and sheer physical might make them unstoppable forces of destruction, often feared by both enemies and allies alike. When a Berserker enters the fray, they become a whirlwind of chaos, overwhelming their opponents with unbridled ferocity. Their strength lies not in strategy, but in their ability to endure and overpower through sheer force.   Bruiser Bruisers are the rough-and-tumble brawlers of the world, known for their toughness and resilience in the most brutal of fights. They excel in close-quarters combat, using their brute strength and unyielding will to dominate opponents in any situation. Whether in the pit fights or the dark alleys of the city, Bruisers are the go-to enforcers for those who need muscle without questions. Their ability to take and dish out punishment makes them a formidable presence in any conflict.   Channeler Channelers are mystics who have unlocked the secrets of the soul, allowing them to commune with spirits and harness the power of Myst. Their deep understanding of the ethereal realms grants them the ability to summon powerful entities known as Dines, which aid them in their quests. With a unique blend of spiritual insight and magical prowess, Channelers navigate the unseen worlds, making them invaluable in both healing and combat. Their connection to the spirit world is both a gift and a burden, as they walk the line between the living and the dead.   Diviner Diviners are devout individuals who have answered the call of the divine, dedicating their lives to combating the forces of darkness. They are often on the front lines against demonic corruption and undead threats, using their faith and magic to purify and protect. Guided by visions and omens, Diviners act as the vigilant guardians of their faith, unafraid to face the unknown. Their unwavering devotion and ability to channel divine power make them the first line of defense in the eternal struggle against evil.   Drover Drovers are rugged survivors, hardened by years of experience in the harshest of environments. These gun-slinging wanderers rely on their wits and instincts rather than formal training, making them unpredictable and deadly opponents. Masters of firearms and survival, Drovers command respect with their ability to adapt and thrive in any situation. Whether as mercenaries or lone guns for hire, they are the ultimate wild cards in any conflict.   Elysium Knight Elysium Knights are the chosen warriors of Dove, dedicated to protecting the sacred lands of Tilith from corruption and darkness. These angelic knights embody the virtues of purity and protection, wielding divine powers to shield the innocent and smite evil. Their lives are devoted to the cause of light, making them both revered and feared by those who would threaten peace. As defenders of the weak, Elysium Knights are a beacon of hope in the darkest of times.   Errant Errants are the noble knights who have pledged themselves to the protection of the realm and its people. Trained extensively in the arts of war, they lead the charge in battle, inspiring others with their courage and honor. Though they come from various backgrounds, Errants are united by their commitment to justice and their duty to defend the innocent. Their presence on the battlefield is a rallying point for all who fight alongside them.   Exile Exiles are the shadowy hunters trained in the forgotten arts of death and the mystic ways of the Forlorn Moon. Once part of a secretive order, these warriors have become experts in the art of life and death, using their skills to hunt those who defy the natural order. Their knowledge of the occult and their lethal abilities make them fearsome opponents, capable of tracking and eliminating targets with deadly precision. Living on the fringes of society, Exiles are both revered and feared for their deadly talents.   Firmaist Firmaists are the stalwart guardians of the Cragdrum people, renowned for their unmatched skill in heavy ranged combat. Trained under the rigorous disciplines of the Kazzua Guard, they are the ultimate defenders of their homeland, wielding powerful weaponry with unerring accuracy. Their resilience and unwavering dedication make them formidable opponents on the battlefield, capable of holding the line against overwhelming odds. Firmaists embody the strength and endurance of their mountainous homeland, standing as unyielding as the crags they protect.   Grim Knight Grim Knights are the harbingers of death, warriors molded in the dark image of Crow, the god of mortality. These knights are both feared and respected for their role in combating the undead, wielding their dark powers with ruthless efficiency. Though their methods may be grim, they are necessary defenders against the forces of death and decay. Their presence is a chilling reminder of the thin line between life and death, a line they walk with cold precision.   Hero/Heroine Heroes and Heroines are individuals destined for greatness, whether as saviors of the people or as powerful warlords. Their charismatic presence and undeniable prowess make them natural leaders, capable of swaying the tides of war and shaping the course of history. However, the path they walk is fraught with danger, as their destiny can lead them to either glory or infamy. With great power comes great responsibility, and the choices they make will determine the legacy they leave behind.   Inquirer Inquirers are the sharp-eyed investigators who delve into the darkest corners of society to uncover secrets and solve mysteries. Whether aligned with law enforcement or the criminal underworld, they are masters of deduction and investigation, capable of tracking down even the most elusive targets. Inquirers navigate the treacherous paths of the city’s underbelly with skill and style, making them invaluable assets in the pursuit of justice—or in the service of less savory causes. Their keen minds and resourcefulness set them apart as some of the most cunning individuals in any society.   Jhyn The Jhyn are a select group of warriors chosen by the Constellations to guard the fabric of reality itself. These guardians are entrusted with the power to combat the encroaching Darkness that threatens to unravel existence. Their connection to the stars and the Helix grants them unique abilities, though this power comes at a great personal cost. As defenders of all that is, Jhyn must balance the demands of their duty with the sacrifices they are forced to make, standing as the last line of defense against cosmic annihilation.   Kindred Kindred are selfless individuals who dedicate their lives to the service of others, guided by a deep spiritual connection to a deity. Whether through healing, charity, or spreading the tenets of their faith, Kindred work tirelessly to improve the lives of those around them. Their devotion and compassion make them beloved figures in their communities, often acting as the moral compass in times of strife. Through their actions, Kindred embody the principles of their faith, offering hope and solace in a troubled world.   Lyrist Lyrists are the enchanting performers of the Melodic Arts, capable of weaving music and magic into captivating performances. Trained by Virtuosos, they use their talents to inspire, heal, and charm those around them, often becoming the heart and soul of any gathering. Despite their love of the spotlight, Lyrists often tell stories where they are not the central figure, preferring to elevate others through their art. Their melodies linger long after the performance has ended, leaving a lasting impression on all who hear them.   Marauder Marauders are versatile and ruthless warriors, adept at using a wide array of weapons to dominate the battlefield. They rely on their agility and cunning to outmaneuver opponents, building up a relentless 'Bloodlust' that fuels their combat prowess. With their charismatic nature, Marauders easily form bonds with allies and intimidate enemies, making them influential figures in both war and peace. Their adaptability and relentless drive ensure they leave their mark on the world, whether through heroism or infamy.   Mercenary Mercenaries are hardened soldiers of fortune, willing to sell their skills to the highest bidder. Forged in the fires of countless battles, they possess a unique blend of combat expertise and survival instinct, making them a force to be reckoned with on the battlefield. Their loyalty is to their coin purse, but a well-trained Mercenary can turn the tide of war, often outmatching even the most disciplined knights. In a world of shifting alliances and uncertain loyalties, Mercenaries thrive as both valued assets and dangerous wild cards.   Murk Murks are feared practitioners of Dark magic, wielding forces that most would rather leave undisturbed. Their power is raw and violent, lacking the subtlety of other forms of magic, which makes them both a threat and a necessity in a world filled with dangers. While Dark magic is legal in many places, its use still draws suspicion and fear due to its destructive nature. Murks walk a fine line between control and chaos, harnessing power that could just as easily consume them as it could their enemies.   Naturalist Naturalists are expert marksmen and survivalists, known for their unmatched skill with ranged weapons. They are often found in the wilderness, where their deep connection to nature gives them an edge in both hunting and combat. Naturalists are not only skilled with bows and firearms but also adept in close-quarters combat when necessary. Their keen senses and mastery of their environment make them formidable opponents, whether tracking game or defending their territory.   Occultist Occultists are those who seek power in the darkest of places, willing to sacrifice anything to achieve their goals. Their magic is born of desperation and a deep personal cost, often leading them down paths that others dare not tread. While their abilities are formidable, they also serve as a stark reminder of the dangers of unchecked ambition. Occultists embody the duality of magic—great power tempered by the risk of losing one's very soul in the process.   Onyx Knight Onyx Knights are elite assassins and warriors dedicated to the god of Murder and War. Trained in the deadliest arts, they are relentless in their pursuit of targets, leaving no escape for those marked by the Blood Oak. Their reputation as unstoppable killers precedes them, striking fear into the hearts of enemies and allies alike. An Onyx Knight’s word is final, and their presence on the battlefield signals doom for anyone in their path.   Primer Primers are innate casters, born with magic flowing through their veins, but forced to learn how to control it on their own. Shunned by the Arch Colleges and hunted by Witch Hunters, they live on the fringes of society, honing their abilities in secret. Their connection to the Helix grants them deep, primal magic, making them powerful but unpredictable. Cross a Primer at your peril, for their magic is as wild and untamed as the forces that birthed them.   Quasar Quasars are the last adherents of an ancient, almost forgotten order, trained to achieve perfect harmony between body and spirit. Drawing power from a dead celestial body, they can communicate with the dead and enhance their physical forms to surpass the limits of mortality. Despite their dwindling numbers, Quasars remain formidable opponents, able to wield death itself as a weapon. Their inner peace is both their greatest strength and their ultimate defense against the darkness that encroaches on their world.   Ravager Ravagers are warriors who have survived near-fatal encounters with Ruin, emerging with a taste for the power it offers. Torn between the lure of corruption and their own moral compass, they walk a perilous path, using their strength to fight off the temptations that seek to consume them. With every battle, they wrestle with the dark forces within, making them unpredictable but fiercely determined. Their resolve is both their greatest weapon and their constant torment, as they strive to overcome the very darkness that threatens to claim them.   Regalblade Regalblades are the elite warriors of noble and royal families, chosen for their exceptional combat skills and sharp political acumen. They are more than just knights; they are the trusted advisors and protectors of their lords, wielding both sword and strategy to safeguard their charges. Regalblades undergo rigorous testing in both the battlefield and the court, earning their titles through service and loyalty. Their presence is a testament to the strength and honor of the noble houses they serve.   Ruin Squire Ruin Squires are the first line of defense against the insidious spread of Ruin, trained by the legendary Ruin Slayers to fight the corruption that plagues the land. With their wide-brim black hats and leather trews, they are a feared sight, known for their relentless pursuit of heretics and the damned. Though still in training, Ruin Squires possess a deadly resolve, honing their skills to one day stand as Ruin Hunters themselves. Their dedication to the cause is absolute, making them both guardians and avengers in the battle against darkness.   Sentinel Sentinels are the stalwart defenders of the weak, their strength bolstered by faith or a deep-seated conviction in their duty. These warriors are trained to withstand the harshest of blows, standing as immovable bulwarks against any who would threaten those under their protection. Whether guided by divine purpose or personal honor, Sentinels are unwavering in their resolve, making them the ideal protectors in any battle. Their presence on the field inspires courage in allies and fear in foes, as they hold the line against all odds.   Titan Titans are the bearers of ancient Aegis Relics, channeling the raw power of the Helix through their formidable weapons. These warriors walk the fine line between order and chaos, mastering their abilities while battling the darkness within. The path of the Titan is one of constant struggle, as they must decide whether to use their immense power for protection or to give in to the allure of unbridled destruction. Their journey is one of self-discovery, as they seek to balance the scales of power within and without.   Urchin Urchins are the street-smart survivors of the urban jungle, thriving in the shadows where others fear to tread. Whether as pickpockets, thieves, or informants, they know the ins and outs of the city better than anyone, using their wits and agility to stay one step ahead of the law. Their resourcefulness and cunning make them invaluable in a pinch, especially when navigating the underworld. An Urchin's knowledge of the streets is their greatest weapon, allowing them to move unseen and strike when least expected.   Vendor Vendors are shrewd entrepreneurs who see the world as a marketplace filled with opportunities. They excel at making deals, turning a profit from even the most unlikely ventures, and using their wealth to influence others. While not the most formidable in combat, Vendors are masters of persuasion and negotiation, often getting others to do the heavy lifting for them. In a world of adventurers and warriors, a Vendor's true power lies in their ability to turn every situation to their financial advantage.   Vex Vex are individuals who have been brought back from the dead, returning to the world of the living with mysterious powers and a profound change within. Their resurrection is a double-edged sword, granting them abilities that are both a blessing and a curse. As they struggle to understand their new existence, Vex must come to terms with the lingering effects of death that haunt them. Their journey is one of rediscovery, as they navigate the world with one foot in the grave and the other in the realm of the living.   Winged Rider Winged Riders are noble-born warriors who have earned the favor of a magical entity, granting them the ability to soar through the skies. Trained to be the aerial support of their armies, these riders and their mystical mounts are a rare and awe-inspiring sight on the battlefield. Their bond with their winged companions is one of mutual respect and trust, making them a formidable duo in combat. The rarity of their gift and the honor of their station make Winged Riders both envied and revered.   Witch Witches are powerful spellcasters who have succumbed to the temptations of Ruin magic, wielding forces that corrupt and consume. Their mastery of dark magic comes at a terrible cost, as they constantly battle the lure of the very powers they command. Feared by many, Witches walk a dangerous path, their strength tempered by the ever-present risk of losing themselves to the darkness. Despite their reputation, Witches are formidable and cunning, using their knowledge of Ruin to achieve their goals at any cost.   Witch Hunter Witch Hunters are the relentless pursuers of those who dabble in forbidden magic, trained in the harsh environments of the Black Holds. With a singular focus on eradicating fell casters, they are experts in martial arts and arcane knowledge, making them the ultimate weapon against dark magic. Their presence is enough to strike fear into the hearts of witches and warlocks, as they embody the uncompromising judgment of justice. Witch Hunters are both feared and respected, their tireless vigilance keeping the world safe from the corrupting influence of magic.   Warden Wardens are the guardians of the wild, wielding Wild Magic to protect the natural world from those who would seek to destroy it. These protectors are deeply connected to the forest, drawing strength from the land they defend and using it to repel invaders. Their bond with nature grants them unique abilities, allowing them to command the elements and the creatures of the wild. Wardens are the last line of defense for the natural world, standing between civilization and the untamed wilderness.   Xeromancer Xeromancers are the scholars and explorers of ancient technologies, delving into the ruins of the Old World to uncover forgotten knowledge. They wield the power of Pretech, often mistaken for magic, to achieve feats that baffle even the most learned mages. Their pursuit of progress drives them to push the boundaries of what is possible, making them pioneers in the field of technological magic. Xeromancers are both innovators and relic hunters, constantly seeking to unlock the secrets of a bygone era.   Zephyr Zephyrs are the pinnacle of magical achievement, having mastered the elemental forces of the Helix after years of rigorous training at the Arch Colleges. These spellcasters can bend the elements to their will, commanding wind, fire, water, and earth with ease. As the pride of the Arch Colleges, Zephyrs represent the height of magical potential, their powers unmatched by any other. Their control over the elements makes them both feared and revered, as they wield the very forces of nature itself.

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