Session XV - Reaching the Capitol
General Summary
- After having just fought off a Young Copper Dragon, the party somewhat bruised, continued on southwards. Using their cart to act as an easy way to rest while on the go.
- The following morning, the group reached the crossroads, and decided not to hunt down the Dragon. Instead, they turned to the west and made way for the capitol. On this last stretch there was an uptick in other travelers on the road. In addition, there was a number of military caravans heading eastwards. The group stopped and asked one of the caravans where they were headed, merely responding east. The soldier looked tired and weary. Not giving much, the caravan continued.
- Towards the middle of the night, the party began to creep up on the city, which appeared like a wall of lanterns amongst the night sky. As they approached the gates, they were stopped by a pair of lowly soldiers, who asked them a series of questions, one of which was whether any of them were spell casters. Luckily, everyone was able to lie there way out of that. Afterwards, the guards searched the caravan. With Quinterra's help, they made there keg of gunpowder sell like wine, making it so the guards weren't alerted. During this whole process, standing near the gate was the form of a large Red Dragonborn, fairly well armed. Arethyn took notice, and approached him. The two conversed a little, showing one another there weapons with mutual respect. In this talk, Arethyn offered to duel Drelken. He accepted, saying they could come the sun rise. The group was then let into the City, where they found a spot to park the caravan before resting the rest of the dawn.
- The next morning the group split up. Some wishing to go shop, others to see a fight. Arethyn met with Drelken right outside the gate. Quinterra placed bets with some of the fellow guards. The two then began the duel. Arethyn struck hard in the beginning, heavily wounding Drelken. Making him fall over, and dropping his weapon, Drelken was unable to repose. However, one thing he did have was endurance. Once he got to his feet, he began landing strong hits against Arethyn. The two continued this fight for several more rounds, until eventually Drelken defeated Arethyn. But, Drelken was impressed and thrilled after the fight. Complementing Arethyn for her combat abilities. The two then headed off to get a drink...
Soren
Chaotic Evil Aasimar (Haunted One)
Sorcerer 3
Sorcerer 3
24 / 24 HP
STR
12
12
DEX
16
16
CON
15
15
INT
17
17
WIS
12
12
CHA
19
19
Lokelius
Report Date
08 Oct 2021
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