Hedgehog
Family: Animal
Tiny beast, unaligned
Armor Class 11 (natural armor) Hit Points 2 (1d4) Speed 15 ft.
STR DEX CON INT WIS CHA 1 (-5) 11 (+0) 10 (+0) 2 (-4) 12 (+1) 6 (-2) Senses passive Perception 10 Challenge 0 (10 XP)
SPECIAL TRAITS
Spiney Body. A hostile creature that touches the hedgehog or hits it with a melee attack while within 5 ft. of it takes 1 piercing damage. ACTIONS
Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 targets. Hit: 1 point of piercing damage. REACTIONS
Curl. As a reaction to being attacked, the hedgehog can curl into a ball. While curled into a ball the hedgehog gains a +2 bonus to AC. It may uncurl as a bonus action on its turn.
Tiny beast, unaligned
Armor Class 11 (natural armor) Hit Points 2 (1d4) Speed 15 ft.
STR DEX CON INT WIS CHA 1 (-5) 11 (+0) 10 (+0) 2 (-4) 12 (+1) 6 (-2) Senses passive Perception 10 Challenge 0 (10 XP)
SPECIAL TRAITS
Spiney Body. A hostile creature that touches the hedgehog or hits it with a melee attack while within 5 ft. of it takes 1 piercing damage. ACTIONS
Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 targets. Hit: 1 point of piercing damage. REACTIONS
Curl. As a reaction to being attacked, the hedgehog can curl into a ball. While curled into a ball the hedgehog gains a +2 bonus to AC. It may uncurl as a bonus action on its turn.
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