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Citadel

Citadel - Vehicle 18
COLOSSALDWARFRARE

Price - 500,000g


Space - 115ft Long, 95ft Wide, 95 High
Tonnage - 300
Masts - None
Cargo - 150,000
Maneuverability - C
Liftoff - Cannot Land



Crew - 40
Air Days - 72,000
Piloting DC - 38



AC - 35
Hardness - 40
Fort - 34

HP (BT) - 3,500 (1,750)
Crew HP (#) - 4,320 (108)
Weapon Mounts L/H/R - 12/12/1
Collision Damage (DC) - 19d12 (42)

Immunities - Object Immunities
Substantial - All hand held weapons or natural attack damage is halved befor hardness is applied to the damage. At the GM discretion attacks from a creature the same size category as the vehicle or larger can bypass this trait


Special
  • Ungraceful The first action that the pilot takes on their turn that changes the facing costs an aditional Action or a Speed point.

    Description

    Most spaceborn Dwarf nations don't so much do ships as create mobile asteroids that they hollow out as they travel the void. A Citadel is a city that houses a full clan. Due to the crafting nature of dwarves, and the full population of the clan being on board these ships are often armed to the teeth and almost impossible to break up. The Crew listed is the number of Dwarves working the forge for propulsion (based off the size of the Forge Helm, 10 per block). The stats provided are for an "average" Citadel.

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