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Create Aperture

Create Aperture - Ritual 5
CONJURATIONUNCOMMON

Source - CoAS p20
Cast - 6 Hrs
Secondary Casters - 2
Primary Check - Arcana or Occultism (Master) ; Secondary Checks - The skill not used for the primary and Wildspace Lore
Range - 100 miles
Target - 1 Crystal Shell



You must be at least 100 miles of a Crystal Shell for this ritual to have any effect. You create a temporary Aperture in a Crystal Shell somewhere in your line of sight, large enough to sail through. 2 way travel is possible and anything can use this Aperture. Anything physically attached to the inside of the shell is unharmed, Gates to the planes that happen to be in the area of effect are closed for the duration of the spell.

Critical Success - An Aperture opens large enough for any vehicle to pass through. Aperture remains open for 6 hrs
Success - An Aperture opens large enough for a Gargantuan vehicle to pass through. Aperture remains open for 1 hr
Failure - An Aperture does not open. You can retry immediately
Critical Failure - An aperture does not open. You cannot retry for 24 hrs

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