Tyrant Ship
Tyrant Ship
- Vehicle 18
BEHOLDERGARGANTUANRARE
Price - 250,000g
Immunities - Object Immunities
Weaknesses - Fire 25 until Broken
Substantial - All hand held weapons or natural attack damage is halved befor hardness is applied to the damage. At the GM discretion attacks from a creature the same size category as the vehicle or larger can bypass this trait
Landing - Cannot Land
The stats provided are for a "Typical" beholder ship, but what defines typical is a mystery to all.
Price - 250,000g
Space - 75ft Long, 40ft Wide, 35ft High
Tonnage - 30
Masts - 0
Tonnage - 30
Masts - 0
Cargo - 11,000
Maneuverability - B
Liftoff - Cannot Land
Maneuverability - B
Liftoff - Cannot Land
Crew - 15
Air Days - 7,200
Piloting DC - 38
AC - 40
Hardness - 20
Fort - 30
HP (BT) - 350 (175)
Crew HP (#) - 1,620 (108)
Crew HP (#) - 1,620 (108)
Weapon Mounts L/H/R - Varries
Collision Damage (DC) - 19d10 (38)
Collision Damage (DC) - 19d10 (38)
Immunities - Object Immunities
Weaknesses - Fire 25 until Broken
Substantial - All hand held weapons or natural attack damage is halved befor hardness is applied to the damage. At the GM discretion attacks from a creature the same size category as the vehicle or larger can bypass this trait
Landing - Cannot Land
Description
Beholder ships are as varied as the race is. Each sub-strain of beholder has a preferred shape and the Arcane make sure that each of the warring tribes do not get the ship design of the others. They usually do not use weapons, though Rams are common. Instead, most beholder ships can focus the rays of all the beholders inside of them to devistating effect.The stats provided are for a "Typical" beholder ship, but what defines typical is a mystery to all.
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