Potions
Potion Crafting
Each Potion requires a base of one basic herb and equal parts Arcane. Which take an hour to boil down into a potion.
Green Potions Regen 1d4+2Both Splits evenly between the two stats.
Red Potions Regen 1d6+2 Health
Black Potions Regen 1d4 Mana
Upscalling potions require double the previous stage of herb as well as the next stage. This will increase another dice level of healing.
Whole sale cost
Healing (Basic) 50gp
Greater (UnCommon) 200-250g
Superior (Rare) 2000-2500gp
Supreme (Legendary) 20000-25000gp
Herb Cost
Basic 1= 10 Gp
Uncommon 1=50GP
Rare 1=200Gp
Legendary 1= 2000Gp
Each Herb Weighs .1Lbs
Arcane is required to make all potions equal parts Arcane needed to the herbs for the effects to be Instantainous. Arcane cost 100GP per Pound.
Green Potions Regen 1d4+2Both Splits evenly between the two stats.
Red Potions Regen 1d6+2 Health
Black Potions Regen 1d4 Mana
Upscalling potions require double the previous stage of herb as well as the next stage. This will increase another dice level of healing.
Whole sale cost
Healing (Basic) 50gp
Greater (UnCommon) 200-250g
Superior (Rare) 2000-2500gp
Supreme (Legendary) 20000-25000gp
Herb Cost
Basic 1= 10 Gp
Uncommon 1=50GP
Rare 1=200Gp
Legendary 1= 2000Gp
Each Herb Weighs .1Lbs
Arcane is required to make all potions equal parts Arcane needed to the herbs for the effects to be Instantainous. Arcane cost 100GP per Pound.
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