Runeterra

Created by

Runeterra (meaning magic earth) is a plane of existence composed of the physical realm and the Spirit Realm, it is all that separates the celestial powers of creation from the abyssal threat of all undoing. This is a magical world unlike any other--inhabited by peoples both fierce and wondrous.  
  Centuries ago, magical artifacts called the 'World Runes' were rediscovered. Over the following decades, knowledge of the Runes began to spread as more were unearthed. The world's brightest minds studied the ancient glyphs, attempting to determine the powers they possessed. Few could even begin to understand the importance of their origins, or the sheer power held within them. Some surmised that the Runes were integral to the creation of Runeterra itself. The first use of these mysterious artifacts proved catastrophic, as they reshaped the landscape of entire nations. Mistrust quickly grew as those who knew of the Runes imagined such “Makers' Might” being used as a weapon. Conflicts related to these magical artifacts began to occur, known as the Rune Wars.   Open warfare raged across Runeterra. The first horrors of the Rune Wars sparked fear and aggression among those who now realized the power at their command. The young rune mage Ryze and his master, Tyrus, had sought out to lock away every World Rune beyond the reach of man for the protection of Runeterra. Some complied with their pleas, others dismissed them due to their new found powers and influence. After an incident with Tyrus, Ryze later on continued his journey alone in gathering all Runic artifacts so as to prevent another Rune War from starting and possibly destroying the world.