Aquan Quiver
At dawn each day, ten of the arrows in this quiver become enchanted with aquatic power. These arrows deal cold damage rather than piercing and deal 1 additional damage on hit.
Attunement. Once per day when you fire an aquatic arrow, you can use your bonus action to cause the arrow to explode in a powerful torrent of water as it hits its target. Each enemy within 5 feet of the target must make a DC 12 Dexterity saving throw, taking 2d6 cold damage on a failed save, or half as much damage on a successful one.
Adventuring gear (wondrous item, back), uncommon (attunement for additional effects)
Item type
Magical