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Ametar

Formerly known as idnisfall, Ametar was built by Rumarians during the time of the Rumari empires's glory days. It later fell wit hthe ancient empire. Many centuries later the city was rediscoverd and became the headquarters of the mage order of Ametar.

Government

The Ametar order is run my the council of Archmages. Each archmage represents their respective branch in the academy.

Defences

The first defence of this town is the high hill it stands on top. the town is also protected by sets of large walls, One around the town itself and one around the castle. The fortress is also protected magically with wards all around the town that if activated will form a shield of light.

Guilds and Factions

The ametar order is made up of four branches that makes sure the order prospers.   The martial and defence division. who are responsible for dealing with magical threaths through militia and protecting magical artefacts.   The heraldry division. whose responsibility is to deal with magical threats through diplomacy and to have good relations with the important houses of Oasis.   The education division. Their responsibility is to teach fledglings and discipline neopythes.   The advancement division. This divisions purpose is to study magic and create magical advancements.

History

Formerly known as Ydna, Ametar was built by Rumarians during the time of the Rumari empires's glory days. Ametar was to be the jewel of the Rumari empire where the greatest rumarians came to study magic. Once the rebellion started many fled to Ametar for protection, however it could not protect them from the fury of the rebels and Ametar was reduced to ruins. After the rebellion Ametar was left to be forgotten as none wanted to place their eyes upon the monument showing their oppressors power. And so the once great academy was left dormant for hundreds of years.   That was until the reign of the undying king and his witch hunters forced magicians not sworn to the king into hiding. Some magicians like Alyra crest and her sister Eranyl crest, fled north and settled in the ruins of Ametar. These ruins became the base for the Ametar rebellion. When the war was over and the rebellion won the ruins of Ametar was built up into the academy of Ametar.   However shortly after the Ametar ruins were rebuilt a snowstorm raged trough the lands near Ametar and shook the building forcing many mages to flee the building.once they returned the academy was fine, however the mages who chose to stay in Ametar that night had all disappeared. thus giving the academy the reputation of being cursed and haunted.   After being rebuilt the Ametar academy got built out as to create more space for the many people who saw an opportunity in Ametar. It did not take long until it became a town.

Points of interest

The center of town is called the old town as it is what remains of the original Idnisfall.

Tourism

People who travel here are mostly mages in training also called fledglings or neopythes. Traders and Historians also frequently travel to this place. most travelers can expect to stay at one of the few inns there and unless they have a summons from someone of the order they can only dream of getting into the fortress.

Architecture

Ametar's discovery fueld a new trend in architecture that is highly inspired by the Rumari empire. Therefore most buildings in this city is wooden and stone buildings with symmetric pointy archways, adorned with stylized illustrations of animals. most buildings are also whitewashed although this is a newer trend among the high elves.

Geography

Ametar is built high up in the mountain Ydna by knivesedge. being so high up the location has a great view especially of the Larean sea and isles.
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RUINED SETTLEMENT
1187

Founding Date
930
Alternative Name(s)
Idnisfall
Type
Town
Rediscovered 1480

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