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Aval'ir (a-val-ir)

Aval-ir or clay man in rumari, is a profession that is special to the rumari race. This is because the profession involves fire which the rumarians are highly venerable to.

Career

Qualifications

Must be good at hitting stuff with a hammer and must have a tolerance for heat.

Career Progression

Apprentice avalir -> avalir

Payment & Reimbursement

They are paid depending on what they make. Nailsmiths dont amke that much but weaponsmiths and artists get paid a lot.

Perception

Purpose

To create weapons,art and all other things needed in metal.

Social Status

they are recognised and respected in their communities.

History

Avalir used to be a common profession that mostly made weapons for war. During the crusade weapons were needed more than ever so the avalir got much respect if they made good weapons. With the recent events any hint to warfare has become a bit taboo as no one wants another war after the unimaginable death and destruction the crusade brought. Therefore some avalir have started focusing more on making art for those who could pay for it.

Operations

Tools

What avalir needs to do their job is : 
  • ore
  • fire. prefferably in an oven
  • clay 
  • tongs
  • hammer 
  • bellow
  • buckets of water 
  • grinding wheel 
  • leather apron 

Workplace

Most smiths are located in the outskirts of the town because of the smoke. the workplace is usually very hot and smells like burning wood. The sounds coming from the smith is usually that of hammering or sharpening.

Dangers & Hazards

Most Aval'ir are elkir meaning they are sensitive to fire and light. To prevent this Aval'ir will cover themselves in clay to block out the light from their skin and to keep them cool in their hot workplace.
Elkir Are most likely to be an avalir.
Alternative Names
Blacksmith
Type
Artisan
Demand
Very important

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