Artifact
Artifacts are magical objects found in the deep desert, in anomaly zones. Hunting for and owning most artifacts is regulated by the Ministry of Artifacts and Anomalies.
Class 1 Artifacts (Unrestricted)
Brace Rock
A spiral shaped rock that can fit on one's leg Allows the wearer to carry heavy weights without their legs collapsing under them.Fire Stone
A small lump of grey stone with red flecks. When activated produces heat hot enough to light fires. Is a deteriorated version of a flame throwerClass 2 Artifacts (Licensed)
Fire Band
A black and red stone in a half-circle shape. When put onto arm or leg muccles it causes the punch or kick (or swinging a weapon in that hand) to be more powerful.Pendulum
A band of wire in a crescent shape with a bead on it. When affixed to the leg, the moton of the bead helps momentum of movement, allowing the person to run faster.Wind-Jar
A small jar-like object with two holes. When one hole is covered and then released, it propels the holder into the air.Heal Flower
Absorbs moisture, and when the roots are touched to the body of a creature, that creature's healing speed increases.Stone-Trap
A flat stone with two perturbations. When touched with soft material such as cloth or skin it spreads a rock-like porous material over the surface and hardens.Class 3 Artifacts (Restricted/Illegal)
Flame Thrower
A black stone that when activated produces a stream of fire.Thirst Root
A flower with spiky petals, made of a hard stone-like material. When water, or a living thing with moisture is touched with the flower part, it absorbs the water, allowing it to be taken from it's roots.Remove these ads. Join the Worldbuilders Guild
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