The Tomb of Horrors

What You Learned

  1. A man named asher blossom arrived 18th of summer
  2. Hundreds of men and women left to build a fortress for him
  3. Not one was heard from (lie)
  4. It's nicknamed the tomb of horrors because noone came back.
  5. Located east of the city, one man,Duthic Mudhide, is rumored to know of the location.
  6. Duthic Mudhide was the best stoneworker in bard's gate.
  7. He was driven insane by something asher did.
  8. He was told they would come
  9. The dungeon is full of traps and tricks.
  10. Green devil mouth as a passage and a sphere of annihilation
  11. The path is disguised by magic, curses, and optical illusions.
  12. He feels his soul is damned and he isn't safe.

Babblings of Duthic

  1. up is the answer
  2. you have 10 minutes!
  3. initiative is death!
  4. secrets, secrets, secrets
  5. Blood will flow until you heal
  6. prepare to die, hahahaah, poof!
  7. detect it all!
  8. necromancy=death
  9. only if you choose to sleep, it may be ok
  10. the staff of office is the key to many things

Tomb Features

Message found on Gargoyle collar:

Look low and high for gold, to hear a tale untold. Take the archway at the end, and on your way you’ll wend.
— A

Great Hall of Spheres

From north to south the spheres are colored and positioned as follows:
West Wall
  • Gold, held high overhead
  • Orange, held waist
  • (Door)
  • Purple, at feet
  • (Door)
  • Bronze, held waist high
  • Gray, held at shoulder
  • (None)
  • Bright blue, at feet
  • White, held high overhead
  • Turquoise, held at shoulder
  • Scarlet, held waist high
  • Pale green, at feet
East Wall
  • Pale blue, held at shoulder
  • high Silver, at feet
  • (None)
  • Green, held high overhead
  • Yellow, held at shoulder
  • Pink held high overhead
  • Black, at feet
  • Pale violet, held at shoulder
  • (None)
  • Red, held waist high
  • Buff, at feet
  • (None)
  • Indigo, held high overhead

Arches of Mist

In First Hall:
The stone archway before you is filled with a veil of thick vapors. The stones on either side of the base and the keystone protrude slightly from the stones around them. As you move to within touching distance, the left-hand base stone begins to glow yellow, the right-hand base stone orange, and the keystone seven feet above blue.
In Great Hall of Spheres:
As you come close, three stones in the archway in front of you begin to glow. The left-hand base stone shines with an olive hue; the one on the right glows citron, and the keystone seven feet overhead gives off russet light.

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