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Staff of Mending

This gnarled staff is inelegant to look at, but contains 3 charges of Cure Wounds, regaining 1d4-1 (Minimum of 1) every long rest, as well as the ability to cast the Spare the Dying cantrip at will. If a Cure Wounds charge is used at any level above 1st (to a max of the player's own), then it costs an appropriate Spell Slot from that player.
Item type
Unique Artifact

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