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Alignments

Ailgnments are relative to the worldview of the person/entity in question.   The alignment on a character-sheet has no in game impact, but the GM can take it into consideration when granting inspiration.     Good represent a wish to help others and to make other people than your friends and family feel good without regard to gains to your self. An entertainer that entertains for the joy of bringing smiles on peoples faces are good, a entertainer that entertain for money and fame is not.   Evil represent the wish to enrich one self and do things for there own benefit and enjoyment without regards to others.

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