This is the amount of Armor provided by the equipment, listed in parentheses beside the wearer’s total Toughness. Unless an attacker states otherwise, hits are always directed at the victim’s torso. Worn Armor stacks with natural Armor (such as scaly skin) at its full value. Worn Armor also stacks with one other layer. The lesser armor adds half its value (rounded down) to the total and increases the heavier armor’s Minimum Strength penalty a die type. Wearing a chain shirt (+3) beneath plate mail (+4), adds +1 to the wearer’s armor value, for a total of +5, and increases the Minimum Strength requirement to d12.
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This site references the Savage Worlds Adventure Edition game system, the Savage Worlds Fantasy Companion, the Savage Worlds Horror Companion, the Savage Worlds Pulp GM's Toolkit, 50 Fathoms Player's Guide, Slipstream Player's Guide, and Lankhmar: City of Thieves, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.
Eberron and its respective logo are trademarks of Wizards of the Coast, Inc., in the U.S.A. and other countries.
This site takes some content and inspiration from Eberron for Savage Worlds put together by Kristian Serrano.