Aethertouched Metals

Aethertouched metals have displayed valuable properties in the expanse and as such are foremost keys to the science of artifice.

Properties

Physical & Chemical Properties

  • Each metal or alloy provides different uses in artifice production and the science of it is still very much a work in progress; however, the basic understanding is that there's 4 groups of metals & alloys.
  1. Physical
  2. Spiritual
  3. Cognitive
  4. Hybrid

History & Usage

Everyday use

  • Physical Group Metals
  1. Iron - vehicles, railways, and cheaper movement based augmentations
  2. Steel - vehicles, weapons, almost all combat or movement augmentations
  3. Tin - detection or sense based augmentations, medical augmentations, security systems
  4. Pewter - strength augmentations, protection augmentation, medical augmentations
  • Cognitive Group Metals
  1. Zinc - quick reaction based augmentation, scanning augmentations, part of PSI Implants
  2. Brass - warmth augmentation, weaponry, and vehicles
  3. Copper - psi augmentations, mental augmentation (rumored)
  4. Bronze - medical augmentation
  • Hybrid Group Metals
  1. Cadmium - Breathing Augments, Slowing Augments
  2. Bendalloy - Acceleration Augments, Speed Augments
  3. Gold - Medical Augmentation
  4. Electrum - Anti-depressant/euphoria augments
  • Spiritual Group Metals
  1. Necrosil - Colloquially known as Acamnian Crystal 

Manufacturing & Products

  • Physical Group Metals
  1. Iron - vehicles, railways, and cheaper movement based augmentations, (F)Weight, (H)Strength
  2. Steel - vehicles, weapons, almost all combat or movement augmentations, (F)Speed, (H)Physical A
  3. Tin - detection or sense based augmentations, medical augmentations, security systems, (F)Senses, (H)Senses
  4. Pewter - strength augmentations, protection augmentation, medical augmentations, (F)Strength, (H)Physical F
  • Cognitive Group Metals
  1. Zinc - quick reaction based augmentation, scanning augmentations, part of PSI Implants, (A)Riots Emotions, (F)Mental Speed, (H)Emotional Fortitude
  2. Brass - warmth augmentation, weaponry, and vehicles, (A)Soothes Emotions, (F)Warmth, (H)Cognitive F
  3. Copper - psi augmentations, mental augmentation (rumored), (A)Hides, (F)Memories, (H)Mental Fortitude
  4. Bronze - medical augmentation, (A)Seeking, (F)Wakefulness, (H)Mental Allomancy
  • Spiritual Group Metals
  1. Chromnium - Disruption Augmentation, Fortune Augmentation, (A)Target Innerts, (F)Fortune, (H)Maybe Identity
  2. Necrosil - Also known as Acamnian Crystal, (A)Target Burst, (F)Investiture, (H)Investiture
  3. Aluminum - Revival Augmentation, (A)Innerts, (F)Identity, (H)All powers
  4. Duralumin - Surge Augmentation, (A)Burst, (F)Connection, (H)Connection and Identity
  • Hybrid Group Metals
  1. Cadmium - Breathing Augments, Slowing Augments, (A)Slows Time, (F)Breath, (H)Temporal A
  2. Bendalloy - Dunamantic Augmentation, Speed Augments, (A)Speeds Up Time, (F)Energy, (H)Spiritual F
  3. Gold - Medical Augmentation, (F)Health, (H)Hybrid F
  4. Electrum - Anti-depressant/euphoria augments, (A)Own Future, (F)Determination, (H)Enhancement A

Environmental Impact

Excepting Necrosil, the term "Aethertouched" in regard to these metals is mostly due to the fact that they respond to Aetheric energy rather than an indication of a contamination of dangerous Aether. This more than any fact seems incongruous with the accepted belief that metals found in the expanse are unique compared to those on the material or other planes of existence. Everyone it seems, believes themselves or their environment unique. -Sheltatha Lore
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