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Uramaer

Uramaer

Physical Description

General Physical Condition

Slimmer and athletic than Muscular

Facial Features

Wrinkles and a bald head

Apparel & Accessories

Splint Armor

Mental characteristics

Personal history

A soldier for as long as he could remember. If you can think of any conflict in the last 50 years, Uramear has served in some capacity in the conflict. Whether it be in the frontlines or manning the rear. At his highest, Uramear commanded a company-sized unit. Eventually, he became too old for any army to want to keep him around. As a result, he reluctantly became an adventurer to continue to protect the innocents and the greater realm.

Education

Aside from military training, no formal education.

Employment

Former soldier. Currently a member of H.A.R.E. Commander of the Nest Battery, his personal paramilitary force.

Accomplishments & Achievements

Helped Liberate the Grung in the Spider Spawn plane. Participated in the first liberation of the Mithral Mines. Held off Airva's initial invasion of Maeve's Tower. Partook in the first raid into the tomb of Acastus. Helped retrieved several godlings. Established the first paramilitary artillery force. Aided in the defence of Scardona from the Duergar Invasion. Liberated Mizpazul of the curse.

Failures & Embarrassments

His countless failures as a military leader in his many years of service. The Dragon Mountain Incident.

Mental Trauma

His many failures as a unit leader, including the many men he loss. The 30 lives sacificed to revive the Night Queen.

Morality & Philosophy

Evil must be given no quarter. Rules of engagment

Taboos

Has sworn off alcohol

Personality Characteristics

Savvies & Ineptitudes

Savvies: War, fighting, planning, training, diplomacy Ineptitudes: Magic, academics

Likes & Dislikes

Likes: Peace, fighting, Umerthraxfelser, protecting people Dislikes: Peace, evildoers, neutral people

Social

Religious Views

Loose follower of the Church of the Red Knight

An old man whose been a soldier his entire life. He wants to ensure the safety of innocents and the greater realm. And he'll do that untill the day he dies (whether it be in combat or him falling apart.)

View Character Profile
Alignment
Lawful Good
Honorary & Occupational Titles
Commander of the Nest Battery
Age
56 Years old
Children
Current Residence
Scardona
Gender
Male
Eyes
Blue
Hair
Black (Bald)
Skin Tone/Pigmentation
Tanned
Height
5'8" ft
Weight
185 lbs
Known Languages
Common Dwarvish

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Uramear Adventure Log: Entry #21 "Bad Owl"

Taking some time away from the feywild, me, Aerdon, and a new rogue took to aiding the village of Milpazul. They had been reported to be suffering from a bad illness. Supposedly this came from an associate of Karma, so I found the information trustworthy and headed out. This was a region I had never been to in my life, so it was fascinating seeing what it had to offer. In this region the natives had a close connection to the dead, having festivals to speak with them. Even crazier, some of the dead walked alongside the living (felt like I was looking in a mirror). Once we reached Milpazul we were ambushed by bounty hunters, they were quite easy to fend off. During our investigation, we found that this sickness was actually a curse of some kind, and people only got infected during the night, and a good amount of the attacks occurred near a ghost town. After gathering some more info, we waited till nightfall and headed to the ghost town.   Once we arrived, it was easy to find our culprits. It was a band of tieflings. We tried to talk, but they didn’t want to talk, so we fought. It was fairly easy to cut them down. Soon enough the menace showed up. The best way to describe it would be a mutant owl, it gave us a fair bit of trouble, and even tried to curse me. However, with good team coordination, we managed to take down the beast and save the village from the sickness. It's odd for me to think: What was just another day of adventuring to me was a tale of legends for the residents of Milpazul.

Battery Commander Log; Entry #2

(This log is typewritten as opposed to the usual messy handwriting.)   This foray into the Feywild was a smashing success. While we haven’t fully revived our rabbit friend. We managed to secure our friend's body. His soul is in the possession of another king in this plane.   Major takeaways These ‘season’ fellows are up to no good. I sense that they will need to be dealt with. The pool of reflection is good for the spirit I need to shove my buddy in said pool Stories and performances play a major role in this plane This coming tournament will be something more than just smashing face

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