Flesh Golems by the Numbers

Base Cost     4 foot tall flesh golem (frankengnome) 30 gold   6 foot tall flesh golem 60 gold   8 foot tall flesh golem 120 gold   10 foot tall/long flesh golem 250 gold   Rotting flesh -50%   Enhanced Dexterity +50% (+2 Dexterity)   Proficient in melee combat/tool use +25% (Melee=Brawl)   Proficient in shield use +10%   Talks +100% (substitute in possessor’s Charisma -1, Manipulation -1, plus all their social abilities, Appearance 1)   Extra limbs +50% (reduced multi-action penalty, grappling bonus, +2 feats of Strength checks)   Extra eyes +25% (+1 Perception, +2 Alertness)   Claws or fangs +25% (Strength +2 lethal damage)   Working wings for gliding +50% Full flight capability +150% Light armor +50% (+2 soak)   Medium armor +100% (+4 soak, hard target)   Heavy armor +200% (+6 soak, hard target)
Default Flesh Golem, ~4 feet tall   Willpower 4 Lethal Soak 5   Dexterity 3, Strength 4, Stamina 5, Appearance 0, Charisma 1, Manipulation 1, Intelligence 1, Perception 2, Wits 2   Abilities: Alertness 2, Athletics 3, Brawl 3, Dodge 2, Melee 0, Stealth 3   Special: 2 extra soak dice against bashing damage   Health Levels: OK, OK, OK, OK, -1, -1, Destroyed       Default Flesh Golem, ~6.5 feet tall   Willpower 4 Lethal Soak 6   Dexterity 3, Strength 6, Stamina 6, Appearance 0, Charisma 1, Manipulation 1, Intelligence 1, Perception 2, Wits 2   Abilities: Alertness 2, Athletics 3, Brawl 3, Dodge 2, Melee 0, Stealth 2   Special: 2 extra soak dice against bashing damage   Health Levels: OK, OK, OK, OK, OK, -1, -1, -1, Destroyed       Default Flesh Golem, ~8 feet tall   Willpower 4 Lethal Soak 7   Dexterity 3, Strength 7, Stamina 7, Appearance 0, Charisma 1, Manipulation 1, Intelligence 1, Perception 2, Wits 2   Abilities: Alertness 2, Athletics 3, Brawl 3, Dodge 2, Melee 0, Stealth 2   Special: 2 extra soak dice against bashing damage   Health Levels: OK, OK, OK, OK, OK, OK, -1, -1, -1, -1, Destroyed       Default Flesh Golem, ~10 feet tall   Willpower 4 Lethal Soak 8   Dexterity 3, Strength 8, Stamina 8, Appearance 0, Charisma 1, Manipulation 1, Intelligence 1, Perception 2, Wits 2   Abilities: Alertness 2, Athletics 3, Brawl 3, Dodge 2, Melee 0, Stealth 2   Special: 2 extra soak dice against bashing damage   Health Levels: OK, OK, OK, OK, OK, OK, OK, OK, -1, -1, -1, -1, Destroyed


Cover image: Symbol of the Nine by Pendrake

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