Healing Arrows

A healing arrow is a fairly gimmicky magical item, considered a Purple Chicken by some. Essentially the power of a healing potion is put into an arrow.   The concept is normally that the arrow has the traditional arrowhead removed and replaced with a small bag of padding that is infused with the treated reagents of a normal healing potion.   In theory, the idea is to let a skille archer heal his or her allies from a great distance. In practice, this is widely impractical.   First off, an arrow is a weapon which on a metaphysical level makes it harder to infuse it with healing so a healing arrow is always going to be more expensive to craft than a healing potion.   Second off, healing arrows occasionally miss, and a magic arrow that misses has a roughly 50% chance of having its magic wasted entirely.   Most attempts to use healing arrows on the battlefield have been abject failures though these arrows found a niche in some high end gladiatorial fights, giving one or both teams a healing archer for the novelty factor.   Since Healing magic harms the undead and to a lesser extent Void demons, healing arrows have some practical use against these creatures. Some healing arrows are made with lethal points and used against the undead. The arrow inflicts the damage of a normal arrow and then hits the undead or Void creature with a surge of healing energy. This is an effective weapon though it is not cheap.

Manufacturing process

Healing arrows use the same basic construction rules for creating finite magical items, but the base difficulty is raised +1, though the crafter gets some counter difficulty modifiers if they have ability bonuses for being a skilled fletcher and/or archer in addition to the normal potion making modifiers.
Item type
Ammunition
Raw materials & Components
Healing arrows take about 20% more reagents than a healing potion of the equivalent level.


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