Evil Domain
Evil Domain Granted Power
(PH 186)- Evil Mastery: You cast evil spells at +1 caster level.
- Dark Flame (Sp): As a standard action, you can unleash a bolt of negative energy targeting any foe within 30 feet as a ranged touch attack. This bolt deals 1d6+1 points of necrotic damage for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
- You gain the Mind Sliver cantrip.
Evil Domain Spells
- Protection from Good: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
- Desecrate: Fills area with negative energy, making undead stronger.
- Magical Circle against Good: As protection spells, but 10' radius and 10 min./level.
- Unholy Blight: Damages and sickens good creatures.
- Dispel Good: +4 bonus against attacks by good creatures.
- Create Undead: Create ghouls, ghasts, mummies, or mohrgs.
- Blasphemy: Kills, paralyzes, weakens, or dazes nonevil subjects.
- Unholy Aura: +4 to AC, +4 resistance ,SR 25 against good spells.
- Summon Monster IX: Calls extraplanar creature to fight for you (Evil only).
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