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Evil Domain

Evil Domain Granted Power

(PH 186)
  • Evil Mastery: You cast evil spells at +1 caster level.
  • Dark Flame (Sp): As a standard action, you can unleash a bolt of negative energy targeting any foe within 30 feet as a ranged touch attack. This bolt deals 1d6+1 points of necrotic damage for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
  • You gain the Mind Sliver cantrip.
 

Evil Domain Spells

  1. Protection from Good: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
  2. Desecrate: Fills area with negative energy, making undead stronger.
  3. Magical Circle against Good: As protection spells, but 10' radius and 10 min./level.
  4. Unholy Blight: Damages and sickens good creatures.
  5. Dispel Good: +4 bonus against attacks by good creatures.
  6. Create Undead: Create ghouls, ghasts, mummies, or mohrgs.
  7. Blasphemy: Kills, paralyzes, weakens, or dazes nonevil subjects.
  8. Unholy Aura: +4 to AC, +4 resistance ,SR 25 against good spells.
  9. Summon Monster IX: Calls extraplanar creature to fight for you (Evil only).

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