Fire Domain
Fire Domain Granted Power
(PH 187)- Rebuke Water Creature (Su): Turn or destroy water creatures as a good cleric turns undead. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
- Fire Resistance (Ex): At 6th level, you gain resist fire 10. This resistance increases to 20 at 12th level. At 20th level, you gain immunity to fire.
- You gain the Firebolt cantrips.
Fire Domain Spells
- Burning Hands: 1d4/level fire damage (max 5d4).
- Produce Flame: 1d6 damage +1/level, touch or thrown.
- Resist Energy: Ignores 10 (or more) points of damage/attack from specified energy type.
- Wall of Fire: Deals 2d4 fire damage out to 10' and 1d4 out to 20'. Passing through wall deals 2d6 damage +1/level.
- Fire Shield: Creatures attacking you take fire damage, you're protected form heat or cold.
- Fire Seeds: Acorns and Berries become grenades and bombs.
- Fire Storm: Deals 1d6/level fire damage.
- Incendiary Cloud: Cloud deals 4d6 fire damage/round.
- Elemental Swarm: Summons multiple elementals (Fire only).
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