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Ghost Metal

 
Craft Skills CD Effects Magic
Enchanter 12 Smelt 6 raw ore to create 1 Ingot Yes
Gunsmith +12 +2 against Darkness and Ethereal creatures, +1D8 Psichyc damage Yes
Jeweler +12 Uncommon, +2 to Hit or +2 TS against Darkness and Ethereal creatures, Magical Affinity. -
Smith +12 +2 AC against attacks from Darkness and Ethereal creatures. Yes
Tinkerer +12 +2 against Darkness and Ethereal creatures, +1D8 Psichyc damage Yes
Trapper +12 +2 against Darkness and Ethereal creatures, +1D8 Psichyc damage. Yes
Weaponcrafter +12 +2 against Darkness and Ethereal creatures, +1D8 Psichyc damage. Yes

Properties

Material Characteristics

Ghost Metal is very different from Iron and other metal. It is given the generic "metal" classification because no one is sure what it truly is. Some have speculated that this mineral has taken hold of a soul of a spirit that died near its geode. Ghost Metal has an ethereal blue-grey look about it. When forged it turns an ethereal white. Ghost Metal is also known to be used for crafting items more attuned to the Spirit World and the Darkness.

Physical & Chemical Properties

The Ghost Metal properties is that a weapon or armor of this material can hit Darkness creatures and Ethereal creatures like a +2 weapon and inflict +1D8 Psichyc damage.   The +1D8 Psichyc damage is applied to any living creature hit with these weapons.

History & Usage

Refinement

This metal can only be smalted by an enchanter, using a magical furnace.   6 raw ore can be smelted to create 1 Ingot.
Type
Ore/Mineral
Value
300 Crown for 1 Ingot
Rarity
Uncommon

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