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Knowledge Domain

Knowledge Domain Granted Power

(PH 187)
  • Knowledge Skills: Add all Knowledge skills to your list of cleric class skills. Select 1 skill as your primary field and add a supernatural bonus of +2
  • Divination Mastery: You cast divination spells at +1 caster level.
  • You gain the True Strike cantrip.
 

Knowledge Domain Spells

  1. Detect Secret Doors: Reveals hidden doors within 60'.
  2. Detect Thoughts: Allows "listening" to surface thoughts.
  3. Clairaudience/Clairvoyance: Hear or see at a distance for 1 minute/level.
  4. DivinationM: Provides useful advice for specific proposed actions.
  5. True SeeingM: Lets you see all things as they really are.
  6. Find the Path: Shows most direct way to a location.
  7. Legend LoreMF: Lets you learn tales about a person, place, or thing.
  8. Discern Location: Reveals exact location of creature or object.
  9. Foresight: "Sixth sense" warns of impending danger.

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