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Mercurium

 
Craft Skills CD Effects Magic
Alchemist 20 Create a Mercurium vial from 6 mercury raw ore. Yes
Smith +20 10% Magical Resistance Yes
Tailor +20 Treated Cloth gives 10% Magical Resistance Yes
Tinkerer +20 10% Magical Resistance Yes
Trapper +20 10% Magical Resistance Yes
Weaponcrafter +20 10% Magical Resistance. Yes

Properties

Material Characteristics

Mercurium is a particular kind of mercury that become a crystal at higher temperature. It can only be treated by an alchemist to be separated by normal mercury, once extracted it can be stored in vials for use.

Physical & Chemical Properties

The special property of Mercurium is to give Magic Dissipation (10% magical resistance).

History & Usage

Everyday use

Mixed 1:1 to each ingot, transfer their property to the final product, adding the magical resistance to armors or weapons property. Each vial will be absorbed by 1 ingot of material.   It can be used to transfer the property to a cloth, each vial will be absorbed by 1 cloth bundle.

Refinement

6 Raw Units of Mercury and 1 Superior Alchemical Activator are enough to extract 1 refined unit of Mecurium crystals. When the mixture cool up, it gets back to semi-liquid state and can be stored in a vial.
Type
Ore
Value
160 Crown for a Vial
Rarity
Very Rare
Taste
Poisonous, cannot be eat.

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