Everflame Spell Spell in Secret Vales of Terra | World Anvil
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Everflame Spell

Effect

If successfully cast this spell creates a dormant ember that when tossed will burn until the target is consumed or the command word is spoken, which will cause the ember to go dormant again.

Manifestation

The air around the castor heats, that heat condensing and intensifying into the ember. The air around the castor also smells and tastes like ash.

Source

The magic is draw from magical laylines.

Discovery

Cristeis Narthor worked out this spell and attempted to cast it during a speech at Gillespathi. It backfired and burned him to ash. The spell can still be found in Narthor's Private Journal.
Material Components
marigold flower
Gestures & Ritual
The marigold is held in the palm of the hand and the other hand circles above it.
Related Element
fire
Effect Casting Time
It takes several minutes to cast the spell - more if the castor is of lower level.
Level
Seven
Applied Restriction
This spell is extremely difficult to cast and a miscast can have serious consequences.   Possible outcomes include:
  • The ember immediately creates an everburning flame that cannot be turned off and burning everything it touches - including the castor.
  • The ember can not be turned off with the command word and will burn completely what ever it is thrown at.
  • The ember creates an everburning flame that upon first activation cannot be turned off and burns everything it touches.
  • The creation of the ember causes a fireball explosion centered on the ember, but once created will behave normally.
  • Instead of creating an everburning flame, the ember creates a flaming sphere that rolls in random directions until the command word is spoken.
  • The creation of the ember causes a flaming sphere that will roll in random directions for 2 minutes before shutting down and instead of creating an everburning flame, the ember creates a flaming sphere that rolls in random directions until the command word is spoken.
  • The ember will activate for only a few seconds, each time it is thrown, before shutting down.
  • Instead of creating an everburning flame, the ember creates a ring of fire that imprisons whoever it is thrown at.
  • The ember creates only heat and does no fire damage.
  • The ember created is dormant and will never activate. It might make a good fire-starter.

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