Avali
Avali, Variant
Fluffy Bodies. You’re acclimated to Extreme Cold, as described in chapter 5 of the Dungeon Master’s Guide and you have advantage on Survival checks while in terrains such as tundra's and other cold places. However, you have a harder time in hot places and have disadvantage on Survival checks made under these conditions. Acute Hearing. Avali have two pairs of ears with a specific shape to allow them to have excellent hearing. You have advantage on Perception that rely on hearing. This gives avali an uncanny "sixth sense", with the downfall of their vision being all peripheral. Technological Adaptation. The avali are keen on using and understanding alien technology. You gain proficiency with a tool of your choice. Small Wings. You have a flying speed of 15 feet. You cannot ascend higher than this, and can only glide at a speed equal to your flying speed. Worse Than Bark. You have sharp, plate-like teeth which are natural weapons. If you hit with them, you deal piercing damage equal to 1d6 + your Strength or Dexterity modifier. Subrace. Avali have specific places within their community, which compliments their skills. Each has a specific augmentation.
Scout
Ability Score Increase. Your Dexterity score increases by 1. Agile. Your base walking speed increases to 35 feet. Your base flying speed increases to 20 feet.Mechanic
Ability Score Increase. Your Intelligence score increases by 1. Fixer Augmentation. You have advantage on Intelligence checks to repair mechanical creations.Medic
Ability Score Increase. Your Constitution score increases by 1. Medical Artisan. You know the spare the dying cantrip.Arcano
Ability Score Increase. Your Intelligence score is increased by 1. Magically Attuned. Improving weapons beyond technology lets you sprout a small weapon for use. You know the green-flame blade cantrip. Your spellcasting modifier for this cantrip is your Wisdom modifier.Languages. Languages. You can speak, read and write, Common, and Auran.
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