Cyborg Lineage

Ability Score Increase Increase one ability score by 2 and increase a different one by 1, or increase three different ability scores by 1. If you are replacing your race with this lineage, replace any Ability Score Increase you previously had with this.   Languages You can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. If you are replacing your race with this lineage, you retain any languages you had and gain no new languages.   Size You are Medium or Small. You choose the size when you gain this lineage.   Speed Your walking speed is 30 feet   Ancestral Legacy If you replace a race with this lineage, you can keep the following elements of that race: any skill proficiencies you gained from it and any climbing, flying, or swimming speed you gained from it. If you don't keep any of those elements or you choose this lineage at character creation, you gain proficiency in two skills of your choice. ‎ Integration Cyborg can wield weapons and wear armor like most humanoids. However, if they so wish, they can permanently integrate armor, tools, and weapons into their physiology, preventing them from being stolen, and allowing them to be pulled out without using a bonus action. The cost of integrating a tool or weapon is a third of the cost of the tool or weapon, and the cost of integrating armor is half of the cost of the armor. Any weapon that requires two hands, or any armor that you cannot usually wear, cannot be integrated. Any integrated weapon is considered an Natural Weapon   Constructed Resilience You were created to have remarkable fortitude, represented by the following benefits: You have advantage on saving throws against being poisoned, and you have resistance to poison damage. You don’t need to eat, drink, or breathe. You are immune to disease. You don't need to sleep, and magic can't put you to sleep.   Sensitive systems Whenever you take Thunder damage must make a DC 10 con save or be stunned until the end of your next turn   Measurement Device Permanently integrated into your person is a gauge or measurement device of your choosing. Such devices include clocks (measure time), thermometers (measure temperature), barometers (measure pressure), hygrometers (measure humidity), anemometers (measure wind speed), and geiger counters (measure radiation). You may have a different type of measurement device at the DM's discretion, but keep in mind that these measurement devices are intended for superficial purposes only, and have little useful function in-game (unless you want a job as a meteorologist).

Comments

Please Login in order to comment!